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/*
Copyright 2016-2019 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef ARM_H
#define ARM_H
#include <algorithm>
#include "types.h"
#include "NDS.h"
#define ROR(x, n) (((x) >> (n)) | ((x) << (32-(n))))
enum
{
RWFlags_Nonseq = (1<<5),
RWFlags_ForceUser = (1<<21),
};
class ARM
{
public:
ARM(u32 num);
~ARM(); // destroy shit
virtual void Reset();
virtual void DoSavestate(Savestate* file);
void SetClockShift(u32 shift)
{
ClockShift = shift;
ClockDiffMask = (1<<shift) - 1;
}
virtual void JumpTo(u32 addr, bool restorecpsr = false) = 0;
void RestoreCPSR();
void Halt(u32 halt)
{
if (halt==2 && Halted==1) return;
Halted = halt;
}
// TODO: is this actually used??
void CheckIRQ()
{
if (!(NDS::IME[Num] & 0x1)) return;
if (NDS::IF[Num] & NDS::IE[Num])
{
TriggerIRQ();
}
}
virtual s32 Execute() = 0;
bool CheckCondition(u32 code)
{
if (code == 0xE) return true;
if (ConditionTable[code] & (1 << (CPSR>>28))) return true;
return false;
}
void SetC(bool c)
{
if (c) CPSR |= 0x20000000;
else CPSR &= ~0x20000000;
}
void SetNZ(bool n, bool z)
{
CPSR &= ~0xC0000000;
if (n) CPSR |= 0x80000000;
if (z) CPSR |= 0x40000000;
}
void SetNZCV(bool n, bool z, bool c, bool v)
{
CPSR &= ~0xF0000000;
if (n) CPSR |= 0x80000000;
if (z) CPSR |= 0x40000000;
if (c) CPSR |= 0x20000000;
if (v) CPSR |= 0x10000000;
}
void UpdateMode(u32 oldmode, u32 newmode);
void TriggerIRQ();
void SetupCodeMem(u32 addr);
virtual void DataRead8(u32 addr, u32* val) = 0;
virtual void DataRead16(u32 addr, u32* val) = 0;
virtual void DataRead32(u32 addr, u32* val) = 0;
virtual void DataRead32S(u32 addr, u32* val) = 0;
virtual void DataWrite8(u32 addr, u8 val) = 0;
virtual void DataWrite16(u32 addr, u16 val) = 0;
virtual void DataWrite32(u32 addr, u32 val) = 0;
virtual void DataWrite32S(u32 addr, u32 val) = 0;
virtual void AddCycles_C() = 0;
virtual void AddCycles_CI(s32 numI) = 0;
virtual void AddCycles_CDI() = 0;
virtual void AddCycles_CD() = 0;
u32 Num;
// shift relative to system clock
// 0=33MHz 1=66MHz 2=133MHz
u32 ClockShift;
u32 ClockDiffMask;
s32 Cycles;
s32 CyclesToRun;
u32 Halted;
u32 CodeRegion;
s32 CodeCycles;
u32 DataRegion;
s32 DataCycles;
u32 R[16]; // heh
u32 CPSR;
u32 R_FIQ[8]; // holding SPSR too
u32 R_SVC[3];
u32 R_ABT[3];
u32 R_IRQ[3];
u32 R_UND[3];
u32 CurInstr;
u32 NextInstr[2];
u32 ExceptionBase;
NDS::MemRegion CodeMem;
static u32 ConditionTable[16];
};
class ARMv5 : public ARM
{
public:
ARMv5();
void Reset();
void DoSavestate(Savestate* file);
void UpdateRegionTimings(u32 addrstart, u32 addrend);
void JumpTo(u32 addr, bool restorecpsr = false);
void PrefetchAbort();
void DataAbort();
s32 Execute();
// all code accesses are forced nonseq 32bit
u32 CodeRead32(u32 addr);
void DataRead8(u32 addr, u32* val);
void DataRead16(u32 addr, u32* val);
void DataRead32(u32 addr, u32* val);
void DataRead32S(u32 addr, u32* val);
void DataWrite8(u32 addr, u8 val);
void DataWrite16(u32 addr, u16 val);
void DataWrite32(u32 addr, u32 val);
void DataWrite32S(u32 addr, u32 val);
void AddCycles_C()
{
// code only. always nonseq 32-bit for ARM9.
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
Cycles += numC;
}
void AddCycles_CI(s32 numI)
{
// code+internal
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
Cycles += numC + numI;
}
void AddCycles_CDI()
{
// LDR/LDM cycles. ARM9 seems to skip the internal cycle there.
// TODO: ITCM data fetches shouldn't be parallelized, they say
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
s32 numD = DataCycles;
//if (DataRegion != CodeRegion)
Cycles += std::max(numC + numD - 6, std::max(numC, numD));
//else
// Cycles += numC + numD;
}
void AddCycles_CD()
{
// TODO: ITCM data fetches shouldn't be parallelized, they say
s32 numC = (R[15] & 0x2) ? 0 : CodeCycles;
s32 numD = DataCycles;
//if (DataRegion != CodeRegion)
Cycles += std::max(numC + numD - 6, std::max(numC, numD));
//else
// Cycles += numC + numD;
}
void GetCodeMemRegion(u32 addr, NDS::MemRegion* region);
void CP15Reset();
void CP15DoSavestate(Savestate* file);
void UpdateDTCMSetting();
void UpdateITCMSetting();
void UpdatePURegions();
void CP15Write(u32 id, u32 val);
u32 CP15Read(u32 id);
u32 CP15Control;
u32 DTCMSetting, ITCMSetting;
u8 ITCM[0x8000];
u32 ITCMSize;
u8 DTCM[0x4000];
u32 DTCMBase, DTCMSize;
u32 PU_CodeCacheable;
u32 PU_DataCacheable;
u32 PU_DataCacheWrite;
u32 PU_CodeRW;
u32 PU_DataRW;
u32 PU_Region[8];
// 0=dataR 1=dataW 2=codeR 4=datacache 5=datawrite 6=codecache
u8 PU_PrivMap[0x100000];
u8 PU_UserMap[0x100000];
// games operate under system mode, generally
#define PU_Map PU_PrivMap
// code/16N/32N/32S
u8 MemTimings[0x100000][4];
};
class ARMv4 : public ARM
{
public:
ARMv4();
void JumpTo(u32 addr, bool restorecpsr = false);
s32 Execute();
u16 CodeRead16(u32 addr)
{
return NDS::ARM7Read16(addr);
}
u32 CodeRead32(u32 addr)
{
return NDS::ARM7Read32(addr);
}
void DataRead8(u32 addr, u32* val)
{
*val = NDS::ARM7Read8(addr);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][0];
}
void DataRead16(u32 addr, u32* val)
{
addr &= ~1;
*val = NDS::ARM7Read16(addr);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][0];
}
void DataRead32(u32 addr, u32* val)
{
addr &= ~3;
*val = NDS::ARM7Read32(addr);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][2];
}
void DataRead32S(u32 addr, u32* val)
{
addr &= ~3;
*val = NDS::ARM7Read32(addr);
DataCycles += NDS::ARM7MemTimings[DataRegion][3];
}
void DataWrite8(u32 addr, u8 val)
{
NDS::ARM7Write8(addr, val);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][0];
}
void DataWrite16(u32 addr, u16 val)
{
addr &= ~1;
NDS::ARM7Write16(addr, val);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][0];
}
void DataWrite32(u32 addr, u32 val)
{
addr &= ~3;
NDS::ARM7Write32(addr, val);
DataRegion = addr >> 24;
DataCycles = NDS::ARM7MemTimings[DataRegion][2];
}
void DataWrite32S(u32 addr, u32 val)
{
addr &= ~3;
NDS::ARM7Write32(addr, val);
DataCycles += NDS::ARM7MemTimings[DataRegion][3];
}
void AddCycles_C()
{
// code only. this code fetch is sequential.
Cycles += NDS::ARM7MemTimings[CodeCycles][(CPSR&0x20)?1:3];
}
void AddCycles_CI(s32 num)
{
// code+internal. results in a nonseq code fetch.
Cycles += NDS::ARM7MemTimings[CodeCycles][(CPSR&0x20)?0:2] + num;
}
void AddCycles_CDI()
{
// LDR/LDM cycles.
s32 numC = NDS::ARM7MemTimings[CodeCycles][(CPSR&0x20)?0:2];
s32 numD = DataCycles;
if (DataRegion == 0x02) // mainRAM
{
if (CodeRegion == 0x02)
Cycles += numC + numD;
else
{
numC++;
Cycles += std::max(numC + numD - 3, std::max(numC, numD));
}
}
else if (CodeRegion == 0x02)
{
numD++;
Cycles += std::max(numC + numD - 3, std::max(numC, numD));
}
else
{
Cycles += numC + numD + 1;
}
}
void AddCycles_CD()
{
// TODO: max gain should be 5c when writing to mainRAM
s32 numC = NDS::ARM7MemTimings[CodeCycles][(CPSR&0x20)?0:2];
s32 numD = DataCycles;
if (DataRegion == 0x02)
{
if (CodeRegion == 0x02)
Cycles += numC + numD;
else
Cycles += std::max(numC + numD - 3, std::max(numC, numD));
}
else if (CodeRegion == 0x02)
{
Cycles += std::max(numC + numD - 3, std::max(numC, numD));
}
else
{
Cycles += numC + numD;
}
}
};
namespace ARMInterpreter
{
void A_UNK(ARM* cpu);
void T_UNK(ARM* cpu);
}
#endif // ARM_H
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