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* begin work on mosaicArisotura2019-09-15
* prevent capture-o-magic from freezing. also, make code more readable.Arisotura2019-09-14
* BLAHAHAHAHHHHArisotura2019-09-14
* HARK HARK HARK HARKArisotura2019-09-13
* guess who the idiot is who broke sprite extpalArisotura2019-09-05
* GPU2D: delay palette lookup for spritesArisotura2019-09-05
* deal with SPU FIFO overflow in a more pleasant mannerArisotura2019-09-04
* see, Arisotura, was it that hard?Arisotura2019-09-04
* blargArisotura2019-09-04
* fix bug with vsync checkboxStapleButter2019-09-01
* BAHAHAHAHHHAHARKKZKFKKSLFS-*~+ยคArisotura2019-09-01
* Merge pull request #505 from Zettymaster/masterArisotura2019-09-01
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| * Merge branch 'master' of https://github.com/Arisotura/melonDSLukas Wienke2019-08-19
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| * | add warning message if romlist.bin is not foundLukas Wienke2019-08-15
* | | Merge pull request #509 from Zapeth/masterArisotura2019-09-01
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| * | | Fix glib-compile-resources path issuesZapeth2019-08-28
| * | | Fix MinGW resource file compilation issuesZapeth2019-08-25
* | | | add VSync toggleArisotura2019-09-01
* | | | zerpArisotura2019-09-01
* | | | GPU2D: shape3 sprites are always 8x8Arisotura2019-09-01
* | | | more fixes to audio outputArisotura2019-09-01
* | | | Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2019-08-29
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| * | | Fix division edge casexperia642019-08-24
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* / | * new FPS limiterArisotura2019-08-29
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* / my bad.Arisotura2019-08-18
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* GPU2D:Arisotura2019-07-24
* GPU2D: add 'prohibited' large BG sizesArisotura2019-07-24
* GPU2D: fill gaps in BG modesArisotura2019-07-24
* GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capt...Arisotura2019-07-24
* fix potential out-of-bounds writeArisotura2019-07-13
* start botching the FPS limiterArisotura2019-07-12
* don't allow modifier mappings in input config dialog, eitherArisotura2019-07-09
* input: don't check modifiers for regular inputArisotura2019-07-09
* remove glBindImageTexture (4.2)Arisotura2019-06-30
* fix 'shift by register' operands: always only take the lower 8 bits of the re...Arisotura2019-06-27
* HARK HARK HARKArisotura2019-06-25
* fix OpenGL deinit when closing emuArisotura2019-06-25
* remove stupid hack that caused more problems than it fixedArisotura2019-06-25
* libui/windows: backport fix for #471Arisotura2019-06-25
* raise kMaxIterationCycles to 64Arisotura2019-06-25
* fix bug when mapping a joystick axis control but no buttonArisotura2019-06-20
* OpenGL: disable vsync, atleast under WindowsArisotura2019-06-20
* Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2019-06-20
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| * fix OGL renderer not working at all on some GPUsRSDuck2019-06-17
* | add 32bit writes to some IO ports. fixes #313Arisotura2019-06-20
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* BAHAHHAHAHAHHStapleButter2019-06-12
* fix bugs with line polygonsArisotura2019-06-12
* prevent loading savestates that are too recentArisotura2019-06-12
* hack so that the GL renderer can render linesArisotura2019-06-12
* add setting for showing/hiding OSDArisotura2019-06-12