diff options
author | Arisotura <thetotalworm@gmail.com> | 2019-06-20 16:00:12 +0200 |
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committer | Arisotura <thetotalworm@gmail.com> | 2019-06-20 16:00:12 +0200 |
commit | f59094e033fafc28664700061e2726be70a1568c (patch) | |
tree | a8de2cd99f1510121ed3f70d20ed516bf8b35228 /src | |
parent | 77bf92a2721867eaa1e2f5571479b3fb0eeac16e (diff) |
OpenGL: disable vsync, atleast under Windows
Diffstat (limited to 'src')
-rw-r--r-- | src/libui_sdl/libui/ui.h | 1 | ||||
-rw-r--r-- | src/libui_sdl/libui/unix/gl.c | 5 | ||||
-rw-r--r-- | src/libui_sdl/libui/windows/gl.cpp | 35 | ||||
-rw-r--r-- | src/libui_sdl/main.cpp | 1 |
4 files changed, 42 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/ui.h b/src/libui_sdl/libui/ui.h index e15c127..03aef5d 100644 --- a/src/libui_sdl/libui/ui.h +++ b/src/libui_sdl/libui/ui.h @@ -620,6 +620,7 @@ _UI_EXTERN void *uiGLGetProcAddress(const char* proc); _UI_EXTERN int uiGLGetFramebuffer(uiGLContext* ctx); _UI_EXTERN float uiGLGetFramebufferScale(uiGLContext* ctx); _UI_EXTERN void uiGLSwapBuffers(uiGLContext* ctx); +_UI_EXTERN void uiGLSetVSync(int sync); _UI_ENUM(uiModifiers) { diff --git a/src/libui_sdl/libui/unix/gl.c b/src/libui_sdl/libui/unix/gl.c index e1665ee..e15cf4f 100644 --- a/src/libui_sdl/libui/unix/gl.c +++ b/src/libui_sdl/libui/unix/gl.c @@ -193,6 +193,11 @@ void uiGLSwapBuffers(uiGLContext* ctx) ctx->backbuffer = ctx->backbuffer ? 0 : 1; } +void uiGLSetVSync(int sync) +{ + // TODO +} + void uiGLMakeContextCurrent(uiGLContext* ctx) { if (!ctx) diff --git a/src/libui_sdl/libui/windows/gl.cpp b/src/libui_sdl/libui/windows/gl.cpp index c621721..07ef19b 100644 --- a/src/libui_sdl/libui/windows/gl.cpp +++ b/src/libui_sdl/libui/windows/gl.cpp @@ -3,6 +3,7 @@ #include "area.hpp" #include <GL/gl.h> +#include <GL/glext.h> #include <GL/wglext.h> struct uiGLContext @@ -159,3 +160,37 @@ float uiGLGetFramebufferScale(uiGLContext* ctx) // TODO return 1; } + +void uiGLSetVSync(int sync) +{ + static PFNWGLSWAPINTERVALEXTPROC _wglSwapIntervalEXT = NULL; + static bool symloaded = false; + + if (!symloaded) + { + PFNGLGETSTRINGIPROC _glGetStringi = (PFNGLGETSTRINGIPROC)wglGetProcAddress("glGetStringi"); + if (_glGetStringi == NULL) return; + + GLint numext; + glGetIntegerv(GL_NUM_EXTENSIONS, &numext); + + bool hasswapctrl = false; + for (GLint i = 0; i < numext; i++) + { + const char* ext = (const char*)_glGetStringi(GL_EXTENSIONS, i); + if (!stricmp(ext, "WGL_EXT_swap_control")) + { + hasswapctrl = true; + break; + } + } + + if (hasswapctrl) + _wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); + + symloaded = true; + } + + if (_wglSwapIntervalEXT) + _wglSwapIntervalEXT(sync); +} diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index 86949eb..693e9e3 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -2417,6 +2417,7 @@ void CreateMainWindow(bool opengl) if (opengl_good) { uiGLMakeContextCurrent(GLContext); + uiGLSetVSync(0); // TODO: make configurable? if (!GLScreen_Init()) opengl_good = false; if (opengl_good) { |