Commit message (Collapse) | Author | Age | |
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* | ayyy | Arisotura | 2019-06-20 |
| | | | | getting there! | ||
* | add LCD init flag in DISPSTAT | Arisotura | 2019-06-20 |
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* | add some registers | Arisotura | 2019-06-20 |
| | | | | someday I should implement the SCFG shit correctly | ||
* | * fix more AES bugs | Arisotura | 2019-06-20 |
| | | | | * fix ass-stupid bug with NWRAM mapping | ||
* | probably betterer like this | Arisotura | 2019-06-19 |
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* | combat AES overflowing and/or getting stuck | Arisotura | 2019-06-19 |
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* | add NDMA start mode 0x0A (AES input FIFO) | Arisotura | 2019-06-19 |
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* | support loading extra RSA keys from dsikeys.bin file (to dump from haxed DSi) | Arisotura | 2019-06-19 |
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* | add NWRAM registers | Arisotura | 2019-06-19 |
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* | add consoleID registers | Arisotura | 2019-06-19 |
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* | there, PSISP | Arisotura | 2019-06-19 |
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* | fix moar bugs, get furtherer (add support for SDHC addressing) | Arisotura | 2019-06-19 |
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* | fix more bugs, get further | Arisotura | 2019-06-19 |
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* | fix bug with SD reads going a bit too far | Arisotura | 2019-06-19 |
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* | add AES, fix a bunch of bugs | Arisotura | 2019-06-19 |
| | | | | we're getting an error screen! wee | ||
* | plug it to the SD/MMC FIFO. | Arisotura | 2019-06-18 |
| | | | | now half the shit is done. | ||
* | might be more impressive if it actually worked, like this | Arisotura | 2019-06-18 |
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* | y'know, actually running the DMA units might yield better results. | Arisotura | 2019-06-18 |
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* | tremble upon the NDMA implementation | Arisotura | 2019-06-18 |
| | | | | that doesn't do much beyond getting stuck | ||
* | prevent old DMA from being a shitshow. | Arisotura | 2019-06-18 |
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* | HARK HARK HARK | Arisotura | 2019-06-18 |
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* | add data32 IRQ thing | Arisotura | 2019-06-18 |
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* | take all the SDMMC shit further. now it's completing MMC init and trying to ↵ | Arisotura | 2019-06-18 |
| | | | | read shit. | ||
* | moar SD/MMC commands | Arisotura | 2019-06-17 |
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* | take this shit further | Arisotura | 2019-06-17 |
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* | lay base for SD shit | Arisotura | 2019-06-16 |
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* | add IE2/IF2 | Arisotura | 2019-06-16 |
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* | fix fucking ass-stupid bug with new-WRAM handling | Arisotura | 2019-06-16 |
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* | betterer I2C | Arisotura | 2019-06-15 |
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* | get it to do more interesting things | Arisotura | 2019-06-15 |
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* | fix I2C shit? I think | Arisotura | 2019-06-15 |
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* | add I2C shito | Arisotura | 2019-06-15 |
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* | run teh binary. BAHAHAHAHAHAHAHAAHHHH | Arisotura | 2019-06-15 |
| | | | | it doesn't do much for now tho | ||
* | setup new-WRAM mapping. hark hark hark | Arisotura | 2019-06-15 |
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* | melonDSi: skeleton in place | Arisotura | 2019-06-15 |
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* | add all sorts of shit | Arisotura | 2019-06-13 |
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* | blarg | Arisotura | 2019-06-13 |
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* | BAHAHAHAHHHH | Arisotura | 2019-06-13 |
| | | | | mostly just going to derp around some, so don't hold your breath here | ||
* | BAHAHHAHAHAHH | StapleButter | 2019-06-12 |
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* | fix bugs with line polygons | Arisotura | 2019-06-12 |
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* | prevent loading savestates that are too recent | Arisotura | 2019-06-12 |
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* | hack so that the GL renderer can render lines | Arisotura | 2019-06-12 |
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* | add setting for showing/hiding OSD | Arisotura | 2019-06-12 |
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* | cheapass fix for texture positions, atleast effective at 1xIR | Arisotura | 2019-06-12 |
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* | somewhat better edge marking | Arisotura | 2019-06-12 |
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* | stop fast-forward hotkeys from getting lost every damn time | Arisotura | 2019-06-12 |
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* | add pause/reset hotkeys | Arisotura | 2019-06-12 |
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* | rework input/hotkey code to suck less, implement the new features | Arisotura | 2019-06-12 |
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* | fix bugs, make it more responsive | Arisotura | 2019-06-11 |
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* | add ability to map joystick axes, too | Arisotura | 2019-06-11 |
| | | | | and add support for multiple hats |