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* Merge pull request #230 from dogtopus/pcap-libnames-linuxStapleButter2018-12-15
|\ | | | | Add linux libpcap names to the pcap library list
| * Add linux libpcap names to the pcap library listdogtopus2018-02-22
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* | attempting to fix some potential input dialog crashesStapleButter2018-12-15
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* | libui/gtk: make uiWindowSetFocus() actually workStapleButter2018-12-14
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* | libui/GTK: remember directory in which the latest loaded ROM was, point file ↵StapleButter2018-12-14
| | | | | | | | picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that.
* | avoid crash when the mic WAV couldn't be loadedStapleButter2018-12-14
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* | fix possible overflow in wav resampling. now it doesn't shit itself when ↵StapleButter2018-12-14
| | | | | | | | loading large wavs.
* | fix some wav/mic bugsStapleButter2018-12-14
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* | finalize microphone code (hooked to all settings etc)StapleButter2018-12-14
| | | | | | | | also add volume setting
* | add file picker thingStapleButter2018-12-14
| | | | | | | | I guess this part is done
* | actually save shitStapleButter2018-12-14
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* | add dialog for audio settings, flesh it outStapleButter2018-12-14
| | | | | | | | not functional yet tho
* | hook lid close/open to the actual hotkey systemStapleButter2018-12-14
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* | add hotkey config values.StapleButter2018-12-14
| | | | | | | | | | duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times.
* | proof-of-concept code for closing/opening lid.StapleButter2018-12-14
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* | libui/windows: cache ideal size for uiButton.StapleButter2018-12-14
| | | | | | | | input dialog isn't abysmally slow anymore.
* | b0rpStapleButter2018-12-14
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* | SPU:StapleButter2018-12-14
| | | | | | | | | | * support channel repeat mode 3, behaves same as mode 1 (loops) * always clear channel buffers, so if channels 0-7 use format 3, they don't output old data over and over again (fixes #281)
* | 3D: in Z-buffering mode, margin for 'equal' depth test mode is +-0x200, not ↵StapleButter2018-12-13
| | | | | | | | | | | | +-0xFF fixes #274
* | 2D: blending cases that bypass the BLDCNT first-target check (semitransp ↵StapleButter2018-12-13
| | | | | | | | | | | | sprite, 3D layer) also bypass the window 'color effect enable' check. fixes #299
* | release audio devices properlyStapleButter2018-12-13
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* | * correct romlist.bin (Club Penguin Herbert's Revenge EUR uses 4K EEPROM, ↵StapleButter2018-12-13
| | | | | | | | | | | | | | | | | | | | not 64K) * support 32bit reads to POWCNT1 (and also POSTFLG) fixes #300 (insert sparta meme)
* | proof-of-concept code for feeding a WAV to microphone input.StapleButter2018-12-13
| | | | | | | | this eventually needs a proper UI.
* | start work on NAND shito.StapleButter2018-12-12
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* | add code to support GBA slot reads for laterStapleButter2018-12-12
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* | add ROM #3159 to romlist.binStapleButter2018-12-12
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* | preliminary microphone code. requires an actual microphone. resulting audio ↵StapleButter2018-12-12
| | | | | | | | is farty and blargy as fuck.
* | send console output to parent process's console.StapleButter2018-12-12
| | | | | | | | this way Windows release builds can get console output if run from cmd.exe, just like under Linux
* | can't hurt to fix that, either, I guessStapleButter2018-12-12
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* | zargStapleButter2018-12-12
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* | add nocashPrint type shitStapleButter2018-12-12
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* | re-blarg. linux doesn't take \ you idiotStapleButter2018-12-11
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* | blargStapleButter2018-12-11
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* | use melon_fopen_local() for romlist.bin.StapleButter2018-12-11
| | | | | | | | bump version number up.
* | add missing shit to savestates. bump the version up.StapleButter2018-12-11
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* | move config-file seeking code to its own thing.StapleButter2018-12-11
| | | | | | | | | | look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini. rewrite WinMain() wrapper.
* | (finally) axe trainwreck savetype-autodetect code.StapleButter2018-12-11
| | | | | | | | | | pull that from ROM database. for now, assume EEPROM 64k if not found, or null for homebrew.
* | add code that searches into romlist.binStapleButter2018-12-11
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* | blarg.StapleButter2018-12-11
| | | | | | | | also, calculate ROM CRC.
* | add CRC32 shitStapleButter2018-12-11
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* | more sensible cache timingsStapleButter2018-12-11
| | | | | | | | (still a big fat hack)
* | Mario&Sonic doesn't like it when its code is running too fast; ↵StapleButter2018-12-11
| | | | | | | | dual-screen-3D shits itself big time
* | add back faster prefetch for ARM9StapleButter2018-12-11
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* | change where audio/joystick are inited, attempting to fix potential COM ↵StapleButter2018-12-11
| | | | | | | | initialize issues
* | finish the work on the main loop. finally fix all cases of desync I could ↵StapleButter2018-12-11
| | | | | | | | find. also add #ifdef'd debug code to check for desyncs.
* | temp commitStapleButter2018-12-11
| | | | | | | | almost done killing ARM9/ARM7 desync, f
* | fix bugsStapleButter2018-12-09
| | | | | | | | still kinda shitty tho. like, we lost enough timer accuracy to have visible effects (aging cart tests that fail, FMVs that play too slow, etc)
* | make it fastererStapleButter2018-12-09
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* | take it somewhere.StapleButter2018-12-09
| | | | | | | | still need to speed it up a tad.
* | start devolving things.StapleButter2018-12-08
| | | | | | | | | | | | also implement proper DMA timings. will not build. don't try.