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authorStapleButter <thetotalworm@gmail.com>2018-12-14 05:52:36 +0100
committerStapleButter <thetotalworm@gmail.com>2018-12-14 05:52:36 +0100
commit46bc2dba3310787f84b99e8b544ccb324b840f1f (patch)
treedf0016c50db17ba246e1024039b3aa3c3ed38d66 /src
parentc0c115a0eee83a2a5d61d26b8f20525f83f92850 (diff)
fix possible overflow in wav resampling. now it doesn't shit itself when loading large wavs.
Diffstat (limited to 'src')
-rw-r--r--src/libui_sdl/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index d1e1f70..39c2ac3 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -161,7 +161,7 @@ void MicLoadWav(char* name)
if (!SDL_LoadWAV(name, &format, &buf, &len))
return;
- const int dstfreq = 44100;
+ const u64 dstfreq = 44100;
if (format.format == AUDIO_S16 || format.format == AUDIO_U16)
{