Commit message (Collapse) | Author | Age | |
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* | add audio output. HARK HARK HARK | Arisotura | 2020-05-02 |
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* | enable savestate slots when saving a new savestate | Arisotura | 2020-05-02 |
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* | some more UI work | Arisotura | 2020-04-30 |
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* | hook up savestate shito | Arisotura | 2020-04-29 |
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* | blarg | Arisotura | 2020-04-28 |
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* | add menu items for running the firmware and for quitting. | Arisotura | 2020-04-28 |
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* | FPS counter is back | Arisotura | 2020-04-27 |
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* | now with display! | Arisotura | 2020-04-27 |
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* | hey look, it runs shit now! | Arisotura | 2020-04-27 |
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* | add a bunch of code | Arisotura | 2020-04-27 |
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* | HARK HARK HARK | Arisotura | 2020-04-27 |
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* | fix dumb include path shit. | Arisotura | 2020-04-27 |
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* | get some of the shit going, I guess | Arisotura | 2020-04-27 |
| | | | | | | atleast the emuthread is going and we have its control system down and other fun shit, too | ||
* | get a Qt window showing up. 'tis a start, I guess. | Arisotura | 2020-04-25 |
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* | finally get this going, I guess | Arisotura | 2020-04-25 |
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* | blarg | Arisotura | 2020-04-25 |
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* | berp. | Arisotura | 2020-04-25 |
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* | attempt something. maybe this worked, maybe not. | Arisotura | 2020-04-25 |
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| * | Windows: explicitly link gdi32 | Nadia Holmquist Pedersen | 2020-04-12 |
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| * | Use pkg-config to find SDL2 on Windows | Nadia Holmquist Pedersen | 2020-04-12 |
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* | | welp | Arisotura | 2020-04-14 |
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* | | so, this is it | Arisotura | 2020-04-14 |
|/ | | | | this was a glorious fight, but I admit defeat | ||
* | GPU3D: more accurate viewport transform (emulate quirk with W greater than ↵ | Arisotura | 2020-04-12 |
| | | | | 0xFFFF) | ||
* | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) | Arisotura | 2020-04-12 |
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* | GPU3D: swap vin and vout during clipping, giving results that are closer to ↵ | Arisotura | 2020-04-11 |
| | | | | | | hardware. fixes #598 and also fixes #379 | ||
* | should probably be a strncmp() and not strncasecmp() | Arisotura | 2020-03-30 |
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* | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2020-03-30 |
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| * | Update main.cpp | niemand-deu | 2020-02-26 |
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* | | properly handle ROMs with encrypted secure area | Arisotura | 2020-03-30 |
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* | detect whether we are running the game | Arisotura | 2020-02-24 |
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* | flesh shit out for loading a cheat file | Arisotura | 2020-02-24 |
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* | fix teh comment | Arisotura | 2020-02-24 |
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* | change ParseTextCode() so we can specify the length of an individual AR code ↵ | Arisotura | 2020-02-16 |
| | | | | within a bigger string. | ||
* | also that might have been bad for security. who knows. | Arisotura | 2020-02-15 |
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* | now we can even parse the code from a text code. bahaahhhh | Arisotura | 2020-02-15 |
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* | Arisotura will you ever clean up after yourself. this is like your goddamn ↵ | Arisotura | 2020-02-15 |
| | | | | apartment, it's a mess. | ||
* | finish the AR interpreter, I guess | Arisotura | 2020-02-15 |
| | | | | or mostly | ||
* | * add support for a bunch of codes (all of them minus the loop shit, really) | Arisotura | 2020-02-14 |
| | | | | * hook it betterer so it doesn't asplode | ||
* | well, more AR shito | Arisotura | 2020-02-14 |
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* | update copyright years | Arisotura | 2020-02-14 |
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* | miserable, feeble little attempt at executing AR codes. | Arisotura | 2020-02-14 |
| | | | | also, it's hardcoded. probably not a good thing. | ||
* | lay base for AR cheatzorz. baahahhhh | Arisotura | 2020-02-14 |
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* | Merge pull request #544 from i404788/master | Arisotura | 2020-02-14 |
|\ | | | | | Fix hanging UI when `null` addr | ||
| * | Fix weird spacing | i404788 | 2019-12-12 |
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| * | Coding style + weird spacing | i404788 | 2019-11-20 |
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| * | add device name | i404788 | 2019-11-19 |
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| * | clean log | i404788 | 2019-11-19 |
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| * | fix build | i404788 | 2019-11-19 |
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| * | Maybe better to log | i404788 | 2019-11-19 |
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| * | Fix hanging UI when `null` addr | i404788 | 2019-11-19 |
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