| Commit message (Expand) | Author | Age |
| * | add audio output. HARK HARK HARK | Arisotura | 2020-05-02 |
| * | enable savestate slots when saving a new savestate | Arisotura | 2020-05-02 |
| * | some more UI work | Arisotura | 2020-04-30 |
| * | hook up savestate shito | Arisotura | 2020-04-29 |
| * | blarg | Arisotura | 2020-04-28 |
| * | add menu items for running the firmware and for quitting. | Arisotura | 2020-04-28 |
| * | FPS counter is back | Arisotura | 2020-04-27 |
| * | now with display! | Arisotura | 2020-04-27 |
| * | hey look, it runs shit now! | Arisotura | 2020-04-27 |
| * | add a bunch of code | Arisotura | 2020-04-27 |
| * | HARK HARK HARK | Arisotura | 2020-04-27 |
| * | fix dumb include path shit. | Arisotura | 2020-04-27 |
| * | get some of the shit going, I guess | Arisotura | 2020-04-27 |
| * | get a Qt window showing up. 'tis a start, I guess. | Arisotura | 2020-04-25 |
| * | finally get this going, I guess | Arisotura | 2020-04-25 |
| * | blarg | Arisotura | 2020-04-25 |
| * | berp. | Arisotura | 2020-04-25 |
| * | attempt something. maybe this worked, maybe not. | Arisotura | 2020-04-25 |
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| | * | Windows: explicitly link gdi32 | Nadia Holmquist Pedersen | 2020-04-12 |
| | * | Use pkg-config to find SDL2 on Windows | Nadia Holmquist Pedersen | 2020-04-12 |
| * | | welp | Arisotura | 2020-04-14 |
| * | | so, this is it | Arisotura | 2020-04-14 |
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| * | GPU3D: more accurate viewport transform (emulate quirk with W greater than 0x... | Arisotura | 2020-04-12 |
| * | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) | Arisotura | 2020-04-12 |
| * | GPU3D: swap vin and vout during clipping, giving results that are closer to h... | Arisotura | 2020-04-11 |
| * | should probably be a strncmp() and not strncasecmp() | Arisotura | 2020-03-30 |
| * | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2020-03-30 |
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| | * | Update main.cpp | niemand-deu | 2020-02-26 |
| * | | properly handle ROMs with encrypted secure area | Arisotura | 2020-03-30 |
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| * | detect whether we are running the game | Arisotura | 2020-02-24 |
| * | flesh shit out for loading a cheat file | Arisotura | 2020-02-24 |
| * | fix teh comment | Arisotura | 2020-02-24 |
| * | change ParseTextCode() so we can specify the length of an individual AR code ... | Arisotura | 2020-02-16 |
| * | also that might have been bad for security. who knows. | Arisotura | 2020-02-15 |
| * | now we can even parse the code from a text code. bahaahhhh | Arisotura | 2020-02-15 |
| * | Arisotura will you ever clean up after yourself. this is like your goddamn ap... | Arisotura | 2020-02-15 |
| * | finish the AR interpreter, I guess | Arisotura | 2020-02-15 |
| * | * add support for a bunch of codes (all of them minus the loop shit, really) | Arisotura | 2020-02-14 |
| * | well, more AR shito | Arisotura | 2020-02-14 |
| * | update copyright years | Arisotura | 2020-02-14 |
| * | miserable, feeble little attempt at executing AR codes. | Arisotura | 2020-02-14 |
| * | lay base for AR cheatzorz. baahahhhh | Arisotura | 2020-02-14 |
| * | Merge pull request #544 from i404788/master | Arisotura | 2020-02-14 |
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| | * | Fix weird spacing | i404788 | 2019-12-12 |
| | * | Coding style + weird spacing | i404788 | 2019-11-20 |
| | * | add device name | i404788 | 2019-11-19 |
| | * | clean log | i404788 | 2019-11-19 |
| | * | fix build | i404788 | 2019-11-19 |
| | * | Maybe better to log | i404788 | 2019-11-19 |
| | * | Fix hanging UI when `null` addr | i404788 | 2019-11-19 |