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* add a bunch of codeArisotura2020-04-27
* HARK HARK HARKArisotura2020-04-27
* fix dumb include path shit.Arisotura2020-04-27
* get some of the shit going, I guessArisotura2020-04-27
* get a Qt window showing up. 'tis a start, I guess.Arisotura2020-04-25
* finally get this going, I guessArisotura2020-04-25
* blargArisotura2020-04-25
* berp.Arisotura2020-04-25
* attempt something. maybe this worked, maybe not.Arisotura2020-04-25
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| * Windows: explicitly link gdi32Nadia Holmquist Pedersen2020-04-12
| * Use pkg-config to find SDL2 on WindowsNadia Holmquist Pedersen2020-04-12
* | welpArisotura2020-04-14
* | so, this is itArisotura2020-04-14
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* GPU3D: more accurate viewport transform (emulate quirk with W greater than 0x...Arisotura2020-04-12
* GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH)Arisotura2020-04-12
* GPU3D: swap vin and vout during clipping, giving results that are closer to h...Arisotura2020-04-11
* should probably be a strncmp() and not strncasecmp()Arisotura2020-03-30
* Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2020-03-30
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| * Update main.cppniemand-deu2020-02-26
* | properly handle ROMs with encrypted secure areaArisotura2020-03-30
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* detect whether we are running the gameArisotura2020-02-24
* flesh shit out for loading a cheat fileArisotura2020-02-24
* fix teh commentArisotura2020-02-24
* change ParseTextCode() so we can specify the length of an individual AR code ...Arisotura2020-02-16
* also that might have been bad for security. who knows.Arisotura2020-02-15
* now we can even parse the code from a text code. bahaahhhhArisotura2020-02-15
* Arisotura will you ever clean up after yourself. this is like your goddamn ap...Arisotura2020-02-15
* finish the AR interpreter, I guessArisotura2020-02-15
* * add support for a bunch of codes (all of them minus the loop shit, really)Arisotura2020-02-14
* well, more AR shitoArisotura2020-02-14
* update copyright yearsArisotura2020-02-14
* miserable, feeble little attempt at executing AR codes.Arisotura2020-02-14
* lay base for AR cheatzorz. baahahhhhArisotura2020-02-14
* Merge pull request #544 from i404788/masterArisotura2020-02-14
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| * Fix weird spacingi4047882019-12-12
| * Coding style + weird spacingi4047882019-11-20
| * add device namei4047882019-11-19
| * clean logi4047882019-11-19
| * fix buildi4047882019-11-19
| * Maybe better to logi4047882019-11-19
| * Fix hanging UI when `null` addri4047882019-11-19
* | Use different icon locationMarkus ⛅2020-01-30
* | Merge pull request #546 from nadiaholmquist/feature/unix-xdgArisotura2020-01-28
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| * | Change the config/data dirs from "melonds" to "melonDS" for consistency.Nadia Holmquist Pedersen2019-12-19
| * | Remove redundant desktop file and change desktop/icon file name to net.kuribo...Nadia Holmquist Pedersen2019-12-19
| * | Tell the user where to place romlist.bin if it can't be found for UNIX non-po...Nadia Holmquist Pedersen2019-12-05
| * | Make UNIX builds non-portable by default.Nadia Holmquist Pedersen2019-12-05
| * | If all else fails, look for data files (romlist.bin) in the current working d...Nadia Holmquist Pedersen2019-12-05
| * | Open with rb instead of r in OpenDataFile to avoid potential problems with Wi...Nadia Holmquist Pedersen2019-12-04
| * | Add a UNIX_PORTABLE build option, turning it off makes a build of melonDS sui...Nadia Holmquist Pedersen2019-12-04
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