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* fix bug that occured when a flush command was sent between lines 192 and 215StapleButter2017-03-21
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* always apply matrix push/pop/store/restore to the vector matrix stack, even ↵StapleButter2017-03-21
| | | | in mode 1. fixes SM64DS lighting.
* start 3D rendering at scanline 215. fixes Worms2D.StapleButter2017-03-21
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* fix that bug where NSMB's backgrounds lagged one frame behindStapleButter2017-03-21
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* fix bug that happened when HDMA got interrupted (or any repeating DMA, for ↵StapleButter2017-03-21
| | | | that matter)
* * more accurate direct bootStapleButter2017-03-21
| | | | | * improve touchscreen precision a bit * proper support for 512KB firmwares
* implement some obscure DMA typesStapleButter2017-03-20
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* make timers not suck. fixes issues (Worms2 intro FMV plays at the right ↵StapleButter2017-03-20
| | | | speed, aging cart tests get further...)
* input, with hardcoded (but not retarded) key mappings.StapleButter2017-03-20
| | | | touchscreen support that doesn't suck.
* make ROM path not be hardcoded.StapleButter2017-03-19
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* begin work on wxWidgets+SDL interfaceStapleButter2017-03-19
| | | | Windows crapo ditched
* reorganize repo, move shit aroundStapleButter2017-03-16