Commit message (Collapse) | Author | Age | ||
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| | * | Add radio buttons to switch between Direct and Indirect Mode (#822) | WaluigiWare64 | 2020-11-22 | |
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| | * | Fix fullscreen toggle with joysticks (#821) | WaluigiWare64 | 2020-11-22 | |
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| | * | fix edge indices count | RSDuck | 2020-11-19 | |
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| | * | GPU2D: don't an indirect call in tight loops | RSDuck | 2020-11-16 | |
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| | * | harmless DMA micro optimisation | RSDuck | 2020-11-16 | |
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| | * | prevent use after free | RSDuck | 2020-11-16 | |
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| | * | use proper index buffers | RSDuck | 2020-11-16 | |
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| | * | Fix GBA file drag-and-drop when the system is off (#817) | Raphaël Zumer | 2020-11-15 | |
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| | * | make audio output thread safe(r?) | RSDuck | 2020-11-15 | |
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| | * | make fastmem work again | RSDuck | 2020-11-13 | |
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| | * | delay savefile flush to the end of the frame | RSDuck | 2020-11-11 | |
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| | * | make platform objects typesafer and add mutex | RSDuck | 2020-11-09 | |
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| | * | fix Windows | RSDuck | 2020-11-09 | |
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| | * | JIT fixes | RSDuck | 2020-11-09 | |
| | | | | | | | | | | | | | | | | | | | | | | | | - fix fastmem problems on linux - small fix memory leak - SlowWrite functions always take in a 32-bit variable so that the C compiler knows that the values aren't necessary zero extended - a few other stylistic things - handle SIGBUS as well (for macos) | |||
| | * | better framelimiter for reference: ↵ | RSDuck | 2020-11-02 | |
| | | | | | | | | | | | | https://github.com/citra-emu/citra/blob/master/src/core/perf_stats.cpp#L129 | |||
| | * | Fix a couple of wrong cpp function pointers. (#785) | Filippo Scognamiglio | 2020-10-31 | |
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| | * | Fix compilation issues on pedantic cpp compilers. (#783) | Filippo Scognamiglio | 2020-10-31 | |
| | | | | | | | | | | | | | | | * Fix compilation issues on pedantic cpp compilers. * Avoid using fullblown static function. | |||
| | * | SPU: work with scalars instead of arrays | RSDuck | 2020-10-31 | |
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| | * | Added 8/16-bit IPCFIFOSEND writes | Hypnotron | 2020-10-29 | |
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| | * | remove qt_sdl dependency from frontend util | RSDuck | 2020-10-28 | |
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| * | | misc. shito | Arisotura | 2020-12-04 | |
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| * | | fix to timers (ZXDS no longer runs slow as shit) | Arisotura | 2020-10-27 | |
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| * | | make things function atleast somewhat | Arisotura | 2020-10-26 | |
| | | | | | | | | | | | | no pciture is being actually sent yet | |||
| * | | camera: remember PLL config | Arisotura | 2020-10-26 | |
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| * | | Merge branch 'master' into dsi_camera | Arisotura | 2020-10-26 | |
| |\| | | | | | | | | | | | | | # Conflicts: # src/DSi_I2C.cpp | |||
| | * | I2C: silence logging for devices A0/E0 (mysterious alternate cameras) | Arisotura | 2020-10-26 | |
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| | * | betterer battery level | Arisotura | 2020-10-26 | |
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| | * | make unlaunch'd NANDs work | Arisotura | 2020-10-25 | |
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| | * | add a few missing 32bit I/O accesses (IPC, SPI) | Arisotura | 2020-10-25 | |
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| * | | messin' around | Arisotura | 2020-09-08 | |
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* | | | Extract ROM to new folder next to archive | WaluigiWare64 | 2020-12-19 | |
| | | | | | | | | | | | | | | | | | | For example if DS_ROMS.zip had game.nds, the directory structure would be: ├── DS_ROMS │ └── game.nds └── DS_ROMS.zip | |||
* | | | Merge branch 'master' into feature/zip-support | WaluigiWare64 | 2020-10-23 | |
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| * | | change JIT branch optimisations default to 1 | RSDuck | 2020-10-15 | |
| | | | | | | | | | | | | branch linking is dead | |||
| * | | Input : Treat numpad keys as keypresses | Madhav Kanbur | 2020-10-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Typically, modifiers are masked out of keypresses to distinguish between hotkeys and keypresses. This patch prevents the numpad modifier from getting masked out in KeyPress() and KeyRelease(). Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com> | |||
| * | | save microphone hotkeys (#781) | kyandora | 2020-10-07 | |
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| * | | flush to file after importing SRAM | RSDuck | 2020-10-06 | |
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| * | | Random minor fixes (#757) | Valeri | 2020-10-01 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix incorrect/questionable assert() usage Originally reported by https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2159000700, but also includes a bunch of other fixes. * Fix some `printf` warnings Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2160310550 * Remove useless check It is never passed thanks to `if (num_in < 1) {...; return}` before Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840804 * Add missing header guard, rename other to avoid conflicts Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2163210746 * Make DSi_SDDevice destructor virtual Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2158670642 * Use thread-safe localtime_r, assign `time` result directly Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840805 * Fix MinGW build It needs _POSIX_THREAD_SAFE_FUNCTIONS to export `localtime_r` | |||
| * | | use fixed sized integers from stdint.h | RSDuck | 2020-10-01 | |
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| * | | make OpenGL renderer a build option | RSDuck | 2020-10-01 | |
| | | | | | | | | | | | | mostly meant for the Switch port | |||
| * | | avoid out-of-bounds read in GPU2D. fixes #763 | Arisotura | 2020-09-18 | |
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| * | | fix build on Switch | RSDuck | 2020-09-11 | |
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| * | | add functionality to import savefiles | RSDuck | 2020-09-11 | |
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| * | | fix 8-bit ConsoleID address decoding typo (#749) | PoroCYon | 2020-09-07 | |
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| * | | Add support for fullscreen hotkey (#748) | WaluigiWare64 | 2020-09-06 | |
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| * | | remove some UB | RSDuck | 2020-09-04 | |
| |/ | | | | | | | | | | | | | - savestates used to read a four bytes from a single byte value - a few unassigned variables - some other things - also make the ROR macro an inline function | |||
| * | heh | Arisotura | 2020-09-04 | |
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| * | muhhahahahahh | Arisotura | 2020-09-04 | |
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| * | actually add DLDI. bahahahhh | Arisotura | 2020-09-03 | |
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| * | bahahahhh | Arisotura | 2020-09-03 | |
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| * | Merge pull request #734 from v1993/master | Arisotura | 2020-09-03 | |
| |\ | | | | | | | Fix "Improved polygon splitting" option in GUI |