Commit message (Collapse) | Author | Age | ||
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* | add ability to map joystick axes, too | Arisotura | 2019-06-11 | |
| | | | | and add support for multiple hats | |||
* | add ability to map keys with modifiers, only in config UI for now | Arisotura | 2019-06-11 | |
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* | actually save the current joystick ID | Arisotura | 2019-06-11 | |
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* | begin work on multiple joystick support | Arisotura | 2019-06-11 | |
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* | add some OSD messages. prepare shit. | Arisotura | 2019-06-11 | |
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* | software renderer: fix rendering of line polygons. fixes #350 | Arisotura | 2019-06-11 | |
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* | pft | Arisotura | 2019-06-10 | |
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* | fix ass-stupid bug in CP15 PU region setup | Arisotura | 2019-06-10 | |
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* | GPU2D: hardware renders sprites one scanline in advance. | Arisotura | 2019-06-10 | |
| | | | | fixes #375 (midframe OAM update) | |||
* | fix more stupid shit. askzjkdsf | Arisotura | 2019-06-09 | |
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* | fix fog alpha | Arisotura | 2019-06-09 | |
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* | miserable, feeble little attempt at edge marking | Arisotura | 2019-06-09 | |
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* | fasterer BG/OBJ VRAM reads | Arisotura | 2019-06-09 | |
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* | fasterer IRQ check. clean up code. | Arisotura | 2019-06-08 | |
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* | fix last bugs when changing video settings with no game loaded | Arisotura | 2019-06-08 | |
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* | this is the same thing, but, for the sake of consistency | Arisotura | 2019-06-08 | |
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* | also, don't hardcode the timer interval in the callback | Arisotura | 2019-06-04 | |
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* | when closing an input config dialog, remove SDL timer if needed | Arisotura | 2019-06-04 | |
| | | | | fixes #429 | |||
* | make capitalization consistent | Arisotura | 2019-06-04 | |
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* | Merge branch 'master' into fast-forward-hotkey | Arisotura | 2019-06-04 | |
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| * | add support for setting key mappings to none | Arisotura | 2019-06-04 | |
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| * | use OSD for some actual purposes | Arisotura | 2019-06-03 | |
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| * | take the OSD shito somewhere | Arisotura | 2019-06-03 | |
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| * | more work on OSD | Arisotura | 2019-06-03 | |
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| * | fix some shito | Arisotura | 2019-06-02 | |
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| * | fix bugs when changing 3D renderer with no game loaded | Arisotura | 2019-06-02 | |
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| * | fix potential crash when running the software renderer (oops) | Arisotura | 2019-06-02 | |
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| * | lay base for OSD | Arisotura | 2019-06-02 | |
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| * | OpenGL: fix cases of layers/sprites blending over the 3D layer | Arisotura | 2019-06-01 | |
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| * | use regular slash instead of backslash in config file name. fixes #413 | Arisotura | 2019-06-01 | |
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| * | do binding of VS inputs and FS outputs before linking shader programs, as ↵ | Arisotura | 2019-05-31 | |
| | | | | | | | | | | | | per OpenGL standard. should fix the rendering issues with strict drivers (AMD, Intel). | |||
| * | also, properly delete glarea framebuffers on exit | StapleButter | 2019-05-30 | |
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| * | Linux: fix uiGLGetProcAddress() | StapleButter | 2019-06-01 | |
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| * | BAHAHAHAHAHHAHHHHH-~*+ | Arisotura | 2019-05-31 | |
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| * | * add needed libui functions under Windows, even if they don't do a whole lot | Arisotura | 2019-05-31 | |
| | | | | | | | | * fix ass-stupid fog bug | |||
| * | blarg | StapleButter | 2019-05-31 | |
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| * | GL: don't draw the screens when nothing is running | StapleButter | 2019-05-31 | |
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| * | fix the whole mutex shito | StapleButter | 2019-05-31 | |
| | | | | | | | | fixes potential crash when resizing window | |||
| * | fix potential crash when switching video output methods | StapleButter | 2019-05-31 | |
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| * | try to fix fog consecutively to the Intel fix. still not perfect for ↵ | StapleButter | 2019-05-31 | |
| | | | | | | | | | | | | whatever reason also clean up more code | |||
| * | attempt at fixing THE FLICKERING without making everything shitty. also, ↵ | StapleButter | 2019-05-31 | |
| | | | | | | | | clean up code | |||
| * | clean up code, attempt at shit | StapleButter | 2019-05-31 | |
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| * | fix crash when using -O3. | StapleButter | 2019-05-30 | |
| | | | | | | | | gcc will try to optimize the memfill with MMX opcodes, but those seem to crash if the memory isn't aligned to a 8-byte boundary. | |||
| * | fix cleanup of libui objects when closing melonDS | StapleButter | 2019-05-30 | |
| | | | | | | | | | | fixes to Cmake shito attempt shit | |||
| * | OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers) | StapleButter | 2019-05-30 | |
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| * | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 | |
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| * | apply tgsm's changes (see PR #411 ) | PoroCYon | 2019-05-26 | |
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| * | 'port' libui GL stuff to Linux | PoroCYon | 2019-05-26 | |
| | | | | | | | | | | | | Only implemented the functions needed by melonDS, and only tested using a very recent mesa+libglvnd+nouveau. Will most likely bork using proprietary nvidia or old(er) drivers (see gl.c) | |||
| * | fix oudated CMake compile settings, add OpenGL dependency for Linux | PoroCYon | 2019-05-26 | |
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| * | gfghfshdf | StapleButter | 2019-05-25 | |
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