aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
...
* | | | | | | | add ui confirm dialog for linuxRSDuck2020-04-26
| | | | | | | |
* | | | | | | | optimise away unneeded flag setsRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon
* | | | | | | | fix jit block size not changeableRSDuck2020-04-26
| | | | | | | |
* | | | | | | | abandon pipelining on jitRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
* | | | | | | | fix register alloc for half word loadsRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes Mega Man Star Force 2 with cheat applied it probably used a pc relative load which were interpreted as branches
* | | | | | | | remove unneeded dolphin code, C++11 static_assertRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix RSCRSDuck2020-04-26
| | | | | | | |
* | | | | | | | remove debug printfRSDuck2020-04-26
| | | | | | | |
* | | | | | | | fix uninitialised memory mappingRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix thumb hi reg alu and mcr haltRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | + mcr/mrc aren't always, msr_imm is never unk on ARM7
* | | | | | | | jit: decrease blockcache AddrMapping size for ARM9RSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix misc static branch thingsRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: LDM/STM keep proper stack alignmentRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix BLX_reg with rn=lrRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: add compile optionRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: remove unnessary files from dolphinRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: make everything configurableRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix linuxRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: fix wrongly placed constRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: SMULL and SMLALRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: LDM/STM finally(!) working + MUL, MLA and CLZRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: branch instructionsRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: thumb block transfer workingRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | also pc and sp relative loads and some refactoring
* | | | | | | | JIT: most mem instructions workingRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | + branching
* | | | | | | | JIT: compilation of word load and storeRSDuck2020-04-26
| | | | | | | |
* | | | | | | | jit: correct cycle counting for thumb shift by regRSDuck2020-04-26
| | | | | | | |
* | | | | | | | JIT: implemented most ALU instructionsRSDuck2020-04-26
| | | | | | | |
* | | | | | | | JIT: baseRSDuck2020-04-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | all instructions are interpreted
* | | | | | | | prepare JIT beta branchArisotura2020-04-26
| |/ / / / / / |/| | | | | |
* | | | | | | Windows: explicitly link gdi32Nadia Holmquist Pedersen2020-04-12
| | | | | | |
* | | | | | | Use pkg-config to find SDL2 on WindowsNadia Holmquist Pedersen2020-04-12
|/ / / / / /
* | | | | | GPU3D: more accurate viewport transform (emulate quirk with W greater than ↵Arisotura2020-04-12
| | | | | | | | | | | | | | | | | | | | | | | | 0xFFFF)
* | | | | | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH)Arisotura2020-04-12
| | | | | |
* | | | | | GPU3D: swap vin and vout during clipping, giving results that are closer to ↵Arisotura2020-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | hardware. fixes #598 and also fixes #379
* | | | | | should probably be a strncmp() and not strncasecmp()Arisotura2020-03-30
| | | | | |
* | | | | | Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2020-03-30
|\ \ \ \ \ \
| * | | | | | Update main.cppniemand-deu2020-02-26
| | | | | | |
* | | | | | | properly handle ROMs with encrypted secure areaArisotura2020-03-30
|/ / / / / /
* | | | | | detect whether we are running the gameArisotura2020-02-24
| | | | | |
* | | | | | flesh shit out for loading a cheat fileArisotura2020-02-24
| | | | | |
* | | | | | fix teh commentArisotura2020-02-24
| | | | | |
* | | | | | change ParseTextCode() so we can specify the length of an individual AR code ↵Arisotura2020-02-16
| | | | | | | | | | | | | | | | | | | | | | | | within a bigger string.
* | | | | | also that might have been bad for security. who knows.Arisotura2020-02-15
| | | | | |
* | | | | | now we can even parse the code from a text code. bahaahhhhArisotura2020-02-15
| | | | | |
* | | | | | Arisotura will you ever clean up after yourself. this is like your goddamn ↵Arisotura2020-02-15
| | | | | | | | | | | | | | | | | | | | | | | | apartment, it's a mess.
* | | | | | finish the AR interpreter, I guessArisotura2020-02-15
| | | | | | | | | | | | | | | | | | | | | | | | or mostly
* | | | | | * add support for a bunch of codes (all of them minus the loop shit, really)Arisotura2020-02-14
| | | | | | | | | | | | | | | | | | | | | | | | * hook it betterer so it doesn't asplode
* | | | | | well, more AR shitoArisotura2020-02-14
| | | | | |
* | | | | | update copyright yearsArisotura2020-02-14
| | | | | |
* | | | | | miserable, feeble little attempt at executing AR codes.Arisotura2020-02-14
| | | | | | | | | | | | | | | | | | | | | | | | also, it's hardcoded. probably not a good thing.