| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | BAHAHAHAHAH | Arisotura | 2019-03-26 | |
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| * | add pcap code for Linux. fix bugs. | StapleButter | 2019-03-26 | |
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| * | make it compile under Linux. | StapleButter | 2019-03-26 | |
| | | | | | it shits itself tho. | |||
| * | remove aggressive logging | Arisotura | 2019-03-26 | |
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| * | not gonna need that crap | Arisotura | 2019-03-17 | |
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| * | here have more code aaaaaaaaaaaaa | Arisotura | 2019-03-15 | |
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| * | move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf | Arisotura | 2019-03-15 | |
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| * | UDP: forward received data | Arisotura | 2019-03-09 | |
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| * | * lay base for UDP | Arisotura | 2019-03-09 | |
| | | | | | * only handle DNS when it's destined to our internal DNS server | |||
| * | properly close sockets, so that they can be reused | Arisotura | 2019-03-09 | |
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| * | fix TCP checksum for odd lengths | Arisotura | 2019-03-09 | |
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| * | better TCP sequence numbers | Arisotura | 2019-03-09 | |
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| * | somewhat better TCP | Arisotura | 2019-03-09 | |
| | | | | | still not perfect | |||
| * | receive data, too | Arisotura | 2019-03-06 | |
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| * | send shit. | Arisotura | 2019-03-06 | |
| | | | | | into the void for now. | |||
| * | less shitty code. | Arisotura | 2019-03-05 | |
| | | | | | also, initiating TCP connection! | |||
| * | * begin work on actual socket shito | Arisotura | 2019-03-05 | |
| | | | | | * move UDP-frame finishing to separate function | |||
| * | finish (halfassed) DNS support. | Arisotura | 2019-03-05 | |
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| * | start work on DNS | Arisotura | 2019-03-05 | |
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| * | start making things nicerer | Arisotura | 2019-03-05 | |
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| * | rework wifi settings dialog. | Arisotura | 2019-03-04 | |
| | | | | | fail gracefully if pcap isn't loaded successfully. | |||
| * | make melonDS build again | Arisotura | 2019-03-04 | |
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| * | fixor Platform.cpp | Arisotura | 2019-03-04 | |
| | | | | | also remove debug shit that accidentally slipped in | |||
| * | nearly finish the split. | Arisotura | 2019-03-04 | |
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| * | take it further | Arisotura | 2019-03-04 | |
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| * | start differenciating between direct and indirect LAN modes. | Arisotura | 2019-03-04 | |
| | | | | | indirect mode will use regular sockets and not pcap. | |||
| * | more progress on LANMAGIC | Arisotura | 2019-02-24 | |
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| * | LANMAGIC: get somewhere. | Arisotura | 2019-02-24 | |
| | | | | | it works, but fucks up connections on the host. | |||
| * | complete DHCP. ARP for the DHCP server. feed in proper DNS settings. | Arisotura | 2019-02-23 | |
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| * | start work on non-direct mode. reply to DHCP discover frame. | Arisotura | 2019-02-23 | |
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| * | hook LAN shito. open proper pcap device. etc | Arisotura | 2019-02-21 | |
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| * | save LAN settings | Arisotura | 2019-02-21 | |
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| * | list adapters, display their info | Arisotura | 2019-02-21 | |
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| * | make it somewhat functional. move wifi socket bind setting to wifi settings ↵ | Arisotura | 2019-02-21 | |
| | | | | | dialog. | |||
| * | add base for wifi settings dialog | Arisotura | 2019-02-21 | |
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| * | import some sekrit code that was never committed before | Arisotura | 2019-02-21 | |
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| * | pack your shit, kids, we're moving | Arisotura | 2019-02-21 | |
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| * | oh well. | Arisotura | 2019-02-21 | |
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| * | start adding LAN interface shito | Arisotura | 2019-02-21 | |
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| * | fix WAV loading for files with more than one channel (fixes #351) | Arisotura | 2019-02-16 | |
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| * | change LidCommand to HotkeyMask so we can use it for other hotkeys without ↵ | Arisotura | 2019-01-24 | |
| | | | | | needing a billion variables | |||
| * | standardize way to detect whether a joystick button was just pressed | Arisotura | 2019-01-24 | |
| | | | | | (paving the way for more hotkeys) | |||
| * | also, update copyright name | Arisotura | 2019-01-22 | |
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| * | blarg. setting it to 4 breaks Millionaire | Arisotura | 2019-01-22 | |
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| * | tweak cached memory timings. | StapleButter | 2019-01-18 | |
| | | | | | fixes things, but needs watching closely for other things that could break. | |||
| * | small optimization: avoid calling InterleaveSprites() if no sprites were drawn. | StapleButter | 2019-01-06 | |
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| * | pause audio/mic devices when they're not needed. | StapleButter | 2019-01-06 | |
| | | | | | fixes potential pop when starting emulator (due to playing uninitialized audio buffer). | |||
| * | Use workaround for GCC incompatibilities with MSVC aggregate returns | Zapeth | 2019-01-06 | |
| | | | | | Fixes crash on MinGW builds when ID2D1RenderTarget::GetSize() is called | |||
| * | HARK HARK HARK HARK | StapleButter | 2019-01-05 | |
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| * | redesign main emu loop to use timestamps instead of being a trainwreck | StapleButter | 2019-01-05 | |
| | | | | | | | | | * cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer | |||