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authorStapleButter <thetotalworm@gmail.com>2019-01-18 20:29:12 +0100
committerStapleButter <thetotalworm@gmail.com>2019-01-18 20:29:12 +0100
commitadc6da5f21c6b5684d5b601712f224df6ee81693 (patch)
treee1c392266bcec13a526934564182a2065c29601b /src
parentd2701a0401226d3bf758e680a0de31603e7b1423 (diff)
tweak cached memory timings.
fixes things, but needs watching closely for other things that could break.
Diffstat (limited to 'src')
-rw-r--r--src/CP15.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/CP15.cpp b/src/CP15.cpp
index fe22c8a..c24377c 100644
--- a/src/CP15.cpp
+++ b/src/CP15.cpp
@@ -27,8 +27,8 @@
// this was measured to be close to hardware average
// a value of 1 would represent a perfect cache, but that causes
// games to run too fast, causing a number of issues
-const int kDataCacheTiming = 2;
-const int kCodeCacheTiming = 5;
+const int kDataCacheTiming = 4;//2;
+const int kCodeCacheTiming = 3;//5;
void ARMv5::CP15Reset()