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* misc. thingsStapleButter2017-05-09
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* fix lighting behavior with normals that overflowStapleButter2017-05-03
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* 3D: attempt at fixing culling. players in Madden are no longer full of ↵StapleButter2017-05-03
| | | | holes, and that also fixes occasional missing polygons in RaymanDS, and probably others.
* more wifi work: timers and their IRQsStapleButter2017-05-01
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* wifi: implement RAM access via the fancypants registers. allows Pictochat to ↵StapleButter2017-05-01
| | | | proceed, but noone will reply to you.
* finalize CMake shit.StapleButter2017-04-30
| | | | Windows will stick to CodeBlocks until making a cross-platform build system isn't a total trainwreck under Windows.
* Merge branch 'master' of https://github.com/s1nka/melonDSStapleButter2017-04-29
|\ | | | | | | try to get CMake going, but it's not finished. don't use unless you know what you're doing.
| * add CMake build systems1nka2017-04-02
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* | implement xflip for bitmap sprites (fixes #32)StapleButter2017-04-29
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* | fix Z-buffering. not really clean, and not perfectly accurate.StapleButter2017-04-29
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* | fix texcoord-from-vertex mode. it works like for normals (1.0 = 1/16 texel)StapleButter2017-04-28
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* | add 32bit write to DIVCNT and SQRTCNTStapleButter2017-04-28
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* | only trigger cart DMA on the CPU for which the cart interface is enabled.StapleButter2017-04-27
| | | | | | | | fixes unstable firmware boot.
* | set POSTFLG to 1 upon direct boot. fixes Pokémon White among others.StapleButter2017-04-26
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* | fix display capture blending bugs. fancypants motion blur filters shouldn't ↵StapleButter2017-04-25
| | | | | | | | look like acid trips anymore.
* | tiny thingStapleButter2017-04-25
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* | support 16bit access to the DMA fill regsStapleButter2017-04-25
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* | better heuristic for Flash save typeStapleButter2017-04-25
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* | implement leading gap and 0x200-gap delays for ROM transfersStapleButter2017-04-25
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* | misc optimizationsStapleButter2017-04-25
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* | support 8-bit writes to the color effect registersStapleButter2017-04-24
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* | implement 8bit reads to the joypad portsStapleButter2017-04-24
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* | oh wellStapleButter2017-04-23
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* | a few attempts at optimizationStapleButter2017-04-23
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* | fix display capture. dumb bug of the year.StapleButter2017-04-23
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* | fix shadow odditiesStapleButter2017-04-22
| | | | | | | | not a proper fix, but shadows aren't emulated properly anyway
* | attempt at shadows. they're still a bit weird tho.StapleButter2017-04-22
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* | behavior for translucent pixels is preserved even when alphablending is disabledStapleButter2017-04-22
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* | add support for polygon ID and conditional depth update for translucent pixelsStapleButter2017-04-22
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* | optimize the 3D renderer somewhatStapleButter2017-04-21
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* | small optimizations to the 3D rendererStapleButter2017-04-13
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* | hopefully fix the DMA bug without breaking everything this time.StapleButter2017-04-13
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* | * decal texture blendingStapleButter2017-04-12
| | | | | | | | | | * start implementing toon shading * temp. revert the DMA fix, causes issues
* | make CPU freezes take place immediately. fixes RaymanRR2 backgrounds ↵StapleButter2017-04-12
| | | | | | | | occasionally getting cut in half.
* | better wifi stubStapleButter2017-04-12
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* | make ROM command handling accurate, remove gross DMA hack.StapleButter2017-04-11
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* | fix addressing for tiny EEPROM.StapleButter2017-04-11
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* | bypass first save command byte when it's zero. for Pokémon games.StapleButter2017-04-10
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* | * always render normal BG/OBJ graphics (even if they're not getting ↵StapleButter2017-04-10
| | | | | | | | | | | | | | displayed, they can still be fed to the capture unit) * fix 3D viewport calculation * keep track of the clearbuffer attributes before VBlank
* | some attempt at actually stubbing out wifi. except it won't fucking work.StapleButter2017-04-10
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* | box test, pos test, vec testStapleButter2017-04-09
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* | * more accurate flags (push/pop busy, test busy, vertex/poly overflow)StapleButter2017-04-09
| | | | | | | | * more versatile and better clipping code
* | * fix bug with 0-line tall windows (would be enabled for the whole screen)StapleButter2017-04-09
| | | | | | | | * map some I/O ports
* | windows!StapleButter2017-04-09
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* | * sound capture from left/right mixersStapleButter2017-04-08
| | | | | | | | * support for appropriate output modes
* | * stub more wifi crapStapleButter2017-04-07
| | | | | | | | | | * louder sound * misc fixes
* | * PCM8, PCM16, ADPCM, white noiseStapleButter2017-04-07
| | | | | | | | * volume, volume div, panning, master volume
* | preliminary audio. only supports PSG (and handles all channels as such). ↵StapleButter2017-04-06
| | | | | | | | drops out every once in a while.
* | start SPU workStapleButter2017-04-06
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* | * bump version numberStapleButter2017-04-04
|/ | | | | * feed system time into RTC * start laying base for sound