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* get it to do more interesting thingsArisotura2019-06-15
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* fix I2C shit? I thinkArisotura2019-06-15
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* add I2C shitoArisotura2019-06-15
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* run teh binary. BAHAHAHAHAHAHAHAAHHHHArisotura2019-06-15
| | | | it doesn't do much for now tho
* setup new-WRAM mapping. hark hark harkArisotura2019-06-15
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* melonDSi: skeleton in placeArisotura2019-06-15
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* add all sorts of shitArisotura2019-06-13
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* blargArisotura2019-06-13
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* BAHAHAHAHHHHArisotura2019-06-13
| | | | mostly just going to derp around some, so don't hold your breath here
* BAHAHHAHAHAHHStapleButter2019-06-12
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* fix bugs with line polygonsArisotura2019-06-12
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* prevent loading savestates that are too recentArisotura2019-06-12
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* hack so that the GL renderer can render linesArisotura2019-06-12
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* add setting for showing/hiding OSDArisotura2019-06-12
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* cheapass fix for texture positions, atleast effective at 1xIRArisotura2019-06-12
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* somewhat better edge markingArisotura2019-06-12
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* stop fast-forward hotkeys from getting lost every damn timeArisotura2019-06-12
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* add pause/reset hotkeysArisotura2019-06-12
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* rework input/hotkey code to suck less, implement the new featuresArisotura2019-06-12
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* fix bugs, make it more responsiveArisotura2019-06-11
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* add ability to map joystick axes, tooArisotura2019-06-11
| | | | and add support for multiple hats
* add ability to map keys with modifiers, only in config UI for nowArisotura2019-06-11
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* actually save the current joystick IDArisotura2019-06-11
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* begin work on multiple joystick supportArisotura2019-06-11
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* add some OSD messages. prepare shit.Arisotura2019-06-11
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* software renderer: fix rendering of line polygons. fixes #350Arisotura2019-06-11
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* pftArisotura2019-06-10
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* fix ass-stupid bug in CP15 PU region setupArisotura2019-06-10
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* GPU2D: hardware renders sprites one scanline in advance.Arisotura2019-06-10
| | | | fixes #375 (midframe OAM update)
* fix more stupid shit. askzjkdsfArisotura2019-06-09
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* fix fog alphaArisotura2019-06-09
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* miserable, feeble little attempt at edge markingArisotura2019-06-09
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* fasterer BG/OBJ VRAM readsArisotura2019-06-09
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* fasterer IRQ check. clean up code.Arisotura2019-06-08
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* fix last bugs when changing video settings with no game loadedArisotura2019-06-08
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* this is the same thing, but, for the sake of consistencyArisotura2019-06-08
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* also, don't hardcode the timer interval in the callbackArisotura2019-06-04
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* when closing an input config dialog, remove SDL timer if neededArisotura2019-06-04
| | | | fixes #429
* make capitalization consistentArisotura2019-06-04
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* Merge branch 'master' into fast-forward-hotkeyArisotura2019-06-04
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| * add support for setting key mappings to noneArisotura2019-06-04
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| * use OSD for some actual purposesArisotura2019-06-03
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| * take the OSD shito somewhereArisotura2019-06-03
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| * more work on OSDArisotura2019-06-03
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| * fix some shitoArisotura2019-06-02
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| * fix bugs when changing 3D renderer with no game loadedArisotura2019-06-02
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| * fix potential crash when running the software renderer (oops)Arisotura2019-06-02
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| * lay base for OSDArisotura2019-06-02
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| * OpenGL: fix cases of layers/sprites blending over the 3D layerArisotura2019-06-01
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| * use regular slash instead of backslash in config file name. fixes #413Arisotura2019-06-01
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