| Commit message (Expand) | Author | Age |
... | |
* | start differenciating between direct and indirect LAN modes. | Arisotura | 2019-03-04 |
* | more progress on LANMAGIC | Arisotura | 2019-02-24 |
* | LANMAGIC: get somewhere. | Arisotura | 2019-02-24 |
* | complete DHCP. ARP for the DHCP server. feed in proper DNS settings. | Arisotura | 2019-02-23 |
* | start work on non-direct mode. reply to DHCP discover frame. | Arisotura | 2019-02-23 |
* | hook LAN shito. open proper pcap device. etc | Arisotura | 2019-02-21 |
* | save LAN settings | Arisotura | 2019-02-21 |
* | list adapters, display their info | Arisotura | 2019-02-21 |
* | make it somewhat functional. move wifi socket bind setting to wifi settings d... | Arisotura | 2019-02-21 |
* | add base for wifi settings dialog | Arisotura | 2019-02-21 |
* | import some sekrit code that was never committed before | Arisotura | 2019-02-21 |
* | pack your shit, kids, we're moving | Arisotura | 2019-02-21 |
* | oh well. | Arisotura | 2019-02-21 |
* | start adding LAN interface shito | Arisotura | 2019-02-21 |
* | fix WAV loading for files with more than one channel (fixes #351) | Arisotura | 2019-02-16 |
* | change LidCommand to HotkeyMask so we can use it for other hotkeys without ne... | Arisotura | 2019-01-24 |
* | standardize way to detect whether a joystick button was just pressed | Arisotura | 2019-01-24 |
* | also, update copyright name | Arisotura | 2019-01-22 |
* | blarg. setting it to 4 breaks Millionaire | Arisotura | 2019-01-22 |
* | tweak cached memory timings. | StapleButter | 2019-01-18 |
* | small optimization: avoid calling InterleaveSprites() if no sprites were drawn. | StapleButter | 2019-01-06 |
* | pause audio/mic devices when they're not needed. | StapleButter | 2019-01-06 |
* | Use workaround for GCC incompatibilities with MSVC aggregate returns | Zapeth | 2019-01-06 |
* | HARK HARK HARK HARK | StapleButter | 2019-01-05 |
* | redesign main emu loop to use timestamps instead of being a trainwreck | StapleButter | 2019-01-05 |
* | add PoC ARM9 instruction cache logic. not actually in use, but it's there as ... | StapleButter | 2019-01-04 |
* | GX: polygon pipeline doesn't get as far if the polygon is rejected by culling... | StapleButter | 2019-01-03 |
* | GX: always latch rendering engine registers even when not flushing (similar t... | StapleButter | 2019-01-03 |
* | blfdkgg. I'm a derp. | StapleButter | 2019-01-03 |
* | make nocashprint work from ARM code too. | StapleButter | 2018-12-31 |
* | oops | StapleButter | 2018-12-31 |
* | add support for 128K EEPROM (Pokémon Mystery Dungeon - Explorers of Sky) | StapleButter | 2018-12-31 |
* | also, detect bad old romlist.bin and warn the user. | StapleButter | 2018-12-31 |
* | ROM list by game code rather than CRC | StapleButter | 2018-12-31 |
* | add 'window size' menu to set the window to an integer size | StapleButter | 2018-12-30 |
* | init savemem to 0xFF instead of 0x00. | StapleButter | 2018-12-30 |
* | might want to update that when hotplugging joysticks, too | StapleButter | 2018-12-30 |
* | make it also be a thing under Windows | StapleButter | 2018-12-30 |
* | libui/gtk: center windows | StapleButter | 2018-12-30 |
* | libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ... | StapleButter | 2018-12-30 |
* | * make savestate SRAM reloc disabled by default (confusing behavior) | StapleButter | 2018-12-30 |
* | make joystick hotpluggable | StapleButter | 2018-12-30 |
* | fix potential crashes in input config dialog when setting joystick buttons, b... | StapleButter | 2018-12-29 |
* | 2D: add support for 8bit reads to DISPCNT/BGCNT. | StapleButter | 2018-12-21 |
* | libui/windows: some work on hiDPI shit | StapleButter | 2018-12-21 |
* | move the W=0 check, to be sure to check all the vertices | StapleButter | 2018-12-20 |
* | some work on extreme/degenerate shit in GPU | StapleButter | 2018-12-20 |
* | 2D: fix fade effects to semitransp sprites and 3D layer. fixes #263 | StapleButter | 2018-12-19 |
* | implement proper support for POWCNT1. | StapleButter | 2018-12-18 |
* | watch your debug code better, you derp | StapleButter | 2018-12-18 |