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melonDS
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modified version of melonDS used for school/vsr
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Age
*
draft video settings dialog with the envisioned features
Arisotura
2019-05-11
*
welp
Arisotura
2019-05-11
*
calculate hi-res vertex positions. reduces shaking of polygons when rendering...
Arisotura
2019-05-11
*
attempt to take shadow support a bit further.
Arisotura
2019-05-11
*
scale screen gap
Arisotura
2019-05-11
*
some optimization to the 2D pipeline
Arisotura
2019-05-10
*
fix derpy bug
Arisotura
2019-05-10
*
implement texture blending/shading modes
Arisotura
2019-05-10
*
* optional path for chunked rendering (might be faster, but not always)
Arisotura
2019-05-10
*
move code around
Arisotura
2019-05-10
*
(disabled) proof-of-concept antialiasing
Arisotura
2019-05-10
*
do not hardcode GL screen size all over the place
Arisotura
2019-05-10
*
temp fix for color effects
Arisotura
2019-05-08
*
hires hax. somewhat functional
Arisotura
2019-05-08
*
don't do OBJ window if it isn't enabled (oops)
Arisotura
2019-05-07
*
lay base for hi-res rendering
Arisotura
2019-05-03
*
some work on shadows.
Arisotura
2019-05-03
*
betterer transparency support
Arisotura
2019-05-02
*
beginning work on transparency support.
Arisotura
2019-05-02
*
half-proper screen clear.
Arisotura
2019-05-02
*
very evil shit
Arisotura
2019-05-01
*
don't lose half the zbuffer range
Arisotura
2019-04-29
*
fix the alpha0 shit
Arisotura
2019-04-29
*
add remaining texture types
Arisotura
2019-04-29
*
texcoord wrap modes
Arisotura
2019-04-29
*
* add type5 textures
Arisotura
2019-04-29
*
support 256-color textures.
Arisotura
2019-04-29
*
finally get wbuffering covered.
Arisotura
2019-04-25
*
weak little attempt at a zbuffer.
Arisotura
2019-04-24
*
now with perspective correction!
Arisotura
2019-04-10
*
here, have vertex colors
Arisotura
2019-04-10
*
make it actually work without asploding half the geometry
Arisotura
2019-04-10
*
it renders shit!!
Arisotura
2019-04-10
*
here, have shader shit
Arisotura
2019-04-09
*
actually, seems faster to read it all at once??
Arisotura
2019-04-01
*
glörg
Arisotura
2019-04-01
*
* move GL init to main thread
Arisotura
2019-04-01
*
probs better this way
Arisotura
2019-04-01
*
fasterer framebuffer read
Arisotura
2019-04-01
*
first attempt at things
Arisotura
2019-04-01
*
adding that file might be good, too
Arisotura
2019-03-31
*
* add some GL base to libui (only for Windows for now)
Arisotura
2019-03-31
*
draft API for OpenGL shito in libui
Arisotura
2019-03-31
*
fix CP15 control reg init during direct boot (fixes LMNTS demo regression)
Arisotura
2019-03-30
*
fix stupid compilation issues on Linux
PoroCYon
2019-03-30
*
fix potential memleak under Windows
Arisotura
2019-03-30
*
* remove EmuDirectory from the core
Arisotura
2019-03-27
*
* move melon_fopen_local() to Platform.cpp
Arisotura
2019-03-27
*
move melon_fopen() to Platform.cpp
Arisotura
2019-03-27
*
woops
Arisotura
2019-03-26
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