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* wifi: another little fixStapleButter2017-06-18
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* wifi: fix reception of MP repliesStapleButter2017-06-18
| | | | (still not working, don't catch fire Ndymario)
* send empty reply when no MP reply is configuredStapleButter2017-06-16
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* emulate RXTXADDR. receive packets progressively instead of all at once.StapleButter2017-06-15
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* implement RFSTATUS/RFPINS values for TX and RXStapleButter2017-06-15
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* more accurate MP replyStapleButter2017-06-15
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* wifi: more correct IRQ behavior, time MP replies better.StapleButter2017-06-15
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* wifi: proper TX/RX status switch and RX checkStapleButter2017-06-15
| | | | readme: little update
* fix some shitStapleButter2017-06-13
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* * send undefined instructions to the proper exception handlerStapleButter2017-06-13
| | | | * make ARM9-only instructions fail on ARM7
* fix QADD/QSUB/QDADD/QDSUB, those would write their result to the wrong register.StapleButter2017-06-13
| | | | also make them ARM9-only.
* wifi: fix IRQ14 emulation. other fixes and attempts.StapleButter2017-06-13
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* fix timing issue with ARM7 DMA (occasionally crapoed the 'Nintendo DS' sound ↵StapleButter2017-06-12
| | | | when booting the firmware)
* fix big with ARM STM instructions that include Rb in RlistStapleButter2017-06-12
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* wifi: attempt at further MP functionality (reply, ack). not working. ugly.StapleButter2017-06-09
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* * fix TX logic againStapleButter2017-06-07
| | | | | * add multiplayer CMD slot * misc fixes
* wifi: cmd timerStapleButter2017-06-05
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* wifi: fix TX start logic (it is possible to write TXREQ then TXLOC)StapleButter2017-06-05
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* * bump version numberStapleButter2017-06-04
| | | | | * implement 32bit reads to keypad registers * also implement RCNT more properly
* fail gracefully if BIOS/firmware are missingStapleButter2017-06-04
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* fix socket recv under anything not WindowsStapleButter2017-06-04
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* (finally) make the threaded 3D renderer option actually workStapleButter2017-06-04
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* edge markingStapleButter2017-06-03
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* clean up some shit. make framebuffer access less weird.StapleButter2017-06-03
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* * fix range for 'equal' Z-test modeStapleButter2017-06-03
| | | | | * confirm clear Z value for screen outer borders * misc code cleanup
* only do lower-pixel rendering when rendering under an edgeStapleButter2017-06-01
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* remove more per-pixel checksStapleButter2017-06-01
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* separate rasterizer inner loop into three loops for leftedge/middle/rightedgeStapleButter2017-06-01
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* * begin work on antialiasing, but not good yet. also code sucks.StapleButter2017-06-01
| | | | * start making code nicer
* * add 'push old pixel down' behavior for antialiasingStapleButter2017-05-28
| | | | * delay final pass (edge/fog/AA) one scanline, required for edgemarking
* rework slope/edge code. lay groundwork for antialiasing.StapleButter2017-05-28
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* * delay 3D rendering a bit (fixes Monster Trucks flickering)StapleButter2017-05-27
| | | | * remove logging for ITCM/DTCM
* fogStapleButter2017-05-26
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* fix crapoed shadowsStapleButter2017-05-26
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* fix alpha equation when blending is disabledStapleButter2017-05-26
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* properly reset 3D thread stateStapleButter2017-05-26
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* add threaded 3D option to the interface and config file. not functional yet.StapleButter2017-05-25
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* quick hack: Tab toggles framerate limit.StapleButter2017-05-25
| | | | misc little fix.
* first attempt at threading the 3D rendererStapleButter2017-05-23
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* proper stencil bufferStapleButter2017-05-22
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* make the renderer truly per-scanlineStapleButter2017-05-22
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* gjhdiqokjdrhygjqdryhsjyryujytsrgrtfdhfijeogfieOZPYFGRozhmvyfgrIOZUHESjhjhrgt ↵StapleButter2017-05-21
| | | | histoyghresodgyrojyroturgeiutoiyzryueirefrhgdjg
* blargStapleButter2017-05-21
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* make the 3D renderer work per-scanlineStapleButter2017-05-21
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* draft APIs for threading in the core.StapleButter2017-05-19
| | | | also, misc wifi crap, nothing noteworthy.
* wifi improvementsStapleButter2017-05-12
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* more work on packet reception.StapleButter2017-05-12
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* attempt at actually sending packets.StapleButter2017-05-12
| | | | into the void for now.
* (untested yet) code for sending and receiving packets via socketsStapleButter2017-05-11
| | | | MAC randomization
* forgot Windows needs extra setup for socketsStapleButter2017-05-11
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