Commit message (Collapse) | Author | Age | ||
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| * | | misc. shito | Arisotura | 2020-12-04 | |
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| * | | fix to timers (ZXDS no longer runs slow as shit) | Arisotura | 2020-10-27 | |
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| * | | make things function atleast somewhat | Arisotura | 2020-10-26 | |
| | | | | | | | | | | | | no pciture is being actually sent yet | |||
| * | | camera: remember PLL config | Arisotura | 2020-10-26 | |
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| * | | Merge branch 'master' into dsi_camera | Arisotura | 2020-10-26 | |
| |\| | | | | | | | | | | | | | # Conflicts: # src/DSi_I2C.cpp | |||
| | * | I2C: silence logging for devices A0/E0 (mysterious alternate cameras) | Arisotura | 2020-10-26 | |
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| | * | betterer battery level | Arisotura | 2020-10-26 | |
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| | * | make unlaunch'd NANDs work | Arisotura | 2020-10-25 | |
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| | * | add a few missing 32bit I/O accesses (IPC, SPI) | Arisotura | 2020-10-25 | |
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| * | | messin' around | Arisotura | 2020-09-08 | |
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* | | | Extract ROM to new folder next to archive | WaluigiWare64 | 2020-12-19 | |
| | | | | | | | | | | | | | | | | | | For example if DS_ROMS.zip had game.nds, the directory structure would be: ├── DS_ROMS │ └── game.nds └── DS_ROMS.zip | |||
* | | | Merge branch 'master' into feature/zip-support | WaluigiWare64 | 2020-10-23 | |
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| * | | change JIT branch optimisations default to 1 | RSDuck | 2020-10-15 | |
| | | | | | | | | | | | | branch linking is dead | |||
| * | | Input : Treat numpad keys as keypresses | Madhav Kanbur | 2020-10-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Typically, modifiers are masked out of keypresses to distinguish between hotkeys and keypresses. This patch prevents the numpad modifier from getting masked out in KeyPress() and KeyRelease(). Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com> | |||
| * | | save microphone hotkeys (#781) | kyandora | 2020-10-07 | |
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| * | | flush to file after importing SRAM | RSDuck | 2020-10-06 | |
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| * | | Random minor fixes (#757) | Valeri | 2020-10-01 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix incorrect/questionable assert() usage Originally reported by https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2159000700, but also includes a bunch of other fixes. * Fix some `printf` warnings Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2160310550 * Remove useless check It is never passed thanks to `if (num_in < 1) {...; return}` before Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840804 * Add missing header guard, rename other to avoid conflicts Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2163210746 * Make DSi_SDDevice destructor virtual Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2158670642 * Use thread-safe localtime_r, assign `time` result directly Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840805 * Fix MinGW build It needs _POSIX_THREAD_SAFE_FUNCTIONS to export `localtime_r` | |||
| * | | use fixed sized integers from stdint.h | RSDuck | 2020-10-01 | |
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| * | | make OpenGL renderer a build option | RSDuck | 2020-10-01 | |
| | | | | | | | | | | | | mostly meant for the Switch port | |||
| * | | avoid out-of-bounds read in GPU2D. fixes #763 | Arisotura | 2020-09-18 | |
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| * | | fix build on Switch | RSDuck | 2020-09-11 | |
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| * | | add functionality to import savefiles | RSDuck | 2020-09-11 | |
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| * | | fix 8-bit ConsoleID address decoding typo (#749) | PoroCYon | 2020-09-07 | |
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| * | | Add support for fullscreen hotkey (#748) | WaluigiWare64 | 2020-09-06 | |
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| * | | remove some UB | RSDuck | 2020-09-04 | |
| |/ | | | | | | | | | | | | | - savestates used to read a four bytes from a single byte value - a few unassigned variables - some other things - also make the ROR macro an inline function | |||
| * | heh | Arisotura | 2020-09-04 | |
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| * | muhhahahahahh | Arisotura | 2020-09-04 | |
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| * | actually add DLDI. bahahahhh | Arisotura | 2020-09-03 | |
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| * | bahahahhh | Arisotura | 2020-09-03 | |
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| * | Merge pull request #734 from v1993/master | Arisotura | 2020-09-03 | |
| |\ | | | | | | | Fix "Improved polygon splitting" option in GUI | |||
| | * | Fix "Improved polygon splitting" option in GUI | v1993 | 2020-08-31 | |
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| * | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2020-09-03 | |
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| | * | | Fix a typo | qeeg | 2020-08-31 | |
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| | * | JIT fastmem: fix out of bounds read | RSDuck | 2020-08-25 | |
| | | | | | | | | | | | | seems to fix #727 | |||
| * | | DSi: add support for 8-bit VRAM writes when enabled in SCFG_EXT. fixes #733 | Arisotura | 2020-09-03 | |
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| * | make SD support actually be a thing | Arisotura | 2020-08-25 | |
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| * | AES: fix bug where CCM-encrypt MAC could be obliterated, by attempting to ↵ | Arisotura | 2020-08-25 | |
| | | | | | | | | write it while the output FIFO was full | |||
| * | support .dsi extension for dragdrop/cmdline launching | Arisotura | 2020-08-24 | |
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| * | fix config file lookup. fixes #717 | Arisotura | 2020-08-24 | |
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| * | JIT: fix QDSUB/QSUB for interpreter run | RSDuck | 2020-08-24 | |
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| * | disable savestate menu items in DSi mode | Arisotura | 2020-08-24 | |
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| * | make GL display also not default | Arisotura | 2020-08-24 | |
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| * | make the AR engine use the correct bus funcs based on DS/DSi mode | Arisotura | 2020-08-24 | |
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| * | make software renderer the default | Arisotura | 2020-08-24 | |
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| * | * fix build error | Arisotura | 2020-08-24 | |
| | | | | | | | | | | * make betterer polygon splitting an option * add GL_LEQUAL depth test for 'equal' mode, might help | |||
| * | make MAC randomization optional | Arisotura | 2020-08-24 | |
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| * | oops. | Arisotura | 2020-08-24 | |
| | | | | | | | | fixes #725 | |||
| * | GL: hopefully finally fix the checkerboard issue | Arisotura | 2020-08-20 | |
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| * | blarg | Arisotura | 2020-08-20 | |
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| * | GL: be more careful with framebuffer mappings. might fix issues. | Arisotura | 2020-08-20 | |
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