| Commit message (Expand) | Author | Age |
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* | Merge pull request #505 from Zettymaster/master | Arisotura | 2019-09-01 |
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| * | add warning message if romlist.bin is not found | Lukas Wienke | 2019-08-15 |
* | | Merge pull request #509 from Zapeth/master | Arisotura | 2019-09-01 |
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| * | | Fix glib-compile-resources path issues | Zapeth | 2019-08-28 |
| * | | Fix MinGW resource file compilation issues | Zapeth | 2019-08-25 |
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* | | add VSync toggle | Arisotura | 2019-09-01 |
* | | more fixes to audio output | Arisotura | 2019-09-01 |
* | | * new FPS limiter | Arisotura | 2019-08-29 |
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* | start botching the FPS limiter | Arisotura | 2019-07-12 |
* | don't allow modifier mappings in input config dialog, either | Arisotura | 2019-07-09 |
* | input: don't check modifiers for regular input | Arisotura | 2019-07-09 |
* | HARK HARK HARK | Arisotura | 2019-06-25 |
* | fix OpenGL deinit when closing emu | Arisotura | 2019-06-25 |
* | libui/windows: backport fix for #471 | Arisotura | 2019-06-25 |
* | fix bug when mapping a joystick axis control but no button | Arisotura | 2019-06-20 |
* | OpenGL: disable vsync, atleast under Windows | Arisotura | 2019-06-20 |
* | add setting for showing/hiding OSD | Arisotura | 2019-06-12 |
* | stop fast-forward hotkeys from getting lost every damn time | Arisotura | 2019-06-12 |
* | add pause/reset hotkeys | Arisotura | 2019-06-12 |
* | rework input/hotkey code to suck less, implement the new features | Arisotura | 2019-06-12 |
* | fix bugs, make it more responsive | Arisotura | 2019-06-11 |
* | add ability to map joystick axes, too | Arisotura | 2019-06-11 |
* | add ability to map keys with modifiers, only in config UI for now | Arisotura | 2019-06-11 |
* | actually save the current joystick ID | Arisotura | 2019-06-11 |
* | begin work on multiple joystick support | Arisotura | 2019-06-11 |
* | add some OSD messages. prepare shit. | Arisotura | 2019-06-11 |
* | fix ass-stupid bug in CP15 PU region setup | Arisotura | 2019-06-10 |
* | fix more stupid shit. askzjkdsf | Arisotura | 2019-06-09 |
* | fix last bugs when changing video settings with no game loaded | Arisotura | 2019-06-08 |
* | also, don't hardcode the timer interval in the callback | Arisotura | 2019-06-04 |
* | when closing an input config dialog, remove SDL timer if needed | Arisotura | 2019-06-04 |
* | make capitalization consistent | Arisotura | 2019-06-04 |
* | Merge branch 'master' into fast-forward-hotkey | Arisotura | 2019-06-04 |
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| * | add support for setting key mappings to none | Arisotura | 2019-06-04 |
| * | use OSD for some actual purposes | Arisotura | 2019-06-03 |
| * | take the OSD shito somewhere | Arisotura | 2019-06-03 |
| * | more work on OSD | Arisotura | 2019-06-03 |
| * | fix some shito | Arisotura | 2019-06-02 |
| * | fix bugs when changing 3D renderer with no game loaded | Arisotura | 2019-06-02 |
| * | lay base for OSD | Arisotura | 2019-06-02 |
| * | use regular slash instead of backslash in config file name. fixes #413 | Arisotura | 2019-06-01 |
| * | do binding of VS inputs and FS outputs before linking shader programs, as per... | Arisotura | 2019-05-31 |
| * | also, properly delete glarea framebuffers on exit | StapleButter | 2019-05-30 |
| * | Linux: fix uiGLGetProcAddress() | StapleButter | 2019-06-01 |
| * | * add needed libui functions under Windows, even if they don't do a whole lot | Arisotura | 2019-05-31 |
| * | blarg | StapleButter | 2019-05-31 |
| * | GL: don't draw the screens when nothing is running | StapleButter | 2019-05-31 |
| * | fix the whole mutex shito | StapleButter | 2019-05-31 |
| * | fix potential crash when switching video output methods | StapleButter | 2019-05-31 |
| * | try to fix fog consecutively to the Intel fix. still not perfect for whatever... | StapleButter | 2019-05-31 |