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* Use workaround for GCC incompatibilities with MSVC aggregate returnsZapeth2019-01-06
| | | | Fixes crash on MinGW builds when ID2D1RenderTarget::GetSize() is called
* blfdkgg. I'm a derp.StapleButter2019-01-03
| | | | fix potential buffer overflow.
* also, detect bad old romlist.bin and warn the user.StapleButter2018-12-31
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* add 'window size' menu to set the window to an integer sizeStapleButter2018-12-30
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* might want to update that when hotplugging joysticks, tooStapleButter2018-12-30
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* make it also be a thing under WindowsStapleButter2018-12-30
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* libui/gtk: center windowsStapleButter2018-12-30
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* libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ↵StapleButter2018-12-30
| | | | | | state remember if main window is maximized, avoid updating the saved size when it is
* make joystick hotpluggableStapleButter2018-12-30
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* fix potential crashes in input config dialog when setting joystick buttons, ↵StapleButter2018-12-29
| | | | | | by using uiQueueMain() how could I not think of this? GTK is not thread safe.
* libui/windows: some work on hiDPI shitStapleButter2018-12-21
| | | | still looks derpy but atleast the rendering and touchscreen aren't broken
* fix oversight regarding hotkey joystick buttons. also prevent triggering the ↵StapleButter2018-12-16
| | | | lid command a billion times in a row with a joystick button.
* prevent crash if mic init failsStapleButter2018-12-16
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* make it even safererStapleButter2018-12-16
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* avoid potential crash with EmuDirectory if we somehow got no argv or an ↵StapleButter2018-12-16
| | | | empty path
* Merge pull request #285 from abcdjdj/limit_fpsStapleButter2018-12-15
|\ | | | | Add option to limit framerate from UI
| * Add option to limit framerate from UIMadhav Kanbur2018-11-21
| | | | | | | | Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* | Merge pull request #230 from dogtopus/pcap-libnames-linuxStapleButter2018-12-15
|\ \ | | | | | | Add linux libpcap names to the pcap library list
| * | Add linux libpcap names to the pcap library listdogtopus2018-02-22
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* | | attempting to fix some potential input dialog crashesStapleButter2018-12-15
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* | | libui/gtk: make uiWindowSetFocus() actually workStapleButter2018-12-14
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* | | libui/GTK: remember directory in which the latest loaded ROM was, point file ↵StapleButter2018-12-14
| | | | | | | | | | | | picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that.
* | | avoid crash when the mic WAV couldn't be loadedStapleButter2018-12-14
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* | | fix possible overflow in wav resampling. now it doesn't shit itself when ↵StapleButter2018-12-14
| | | | | | | | | | | | loading large wavs.
* | | fix some wav/mic bugsStapleButter2018-12-14
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* | | finalize microphone code (hooked to all settings etc)StapleButter2018-12-14
| | | | | | | | | | | | also add volume setting
* | | add file picker thingStapleButter2018-12-14
| | | | | | | | | | | | I guess this part is done
* | | actually save shitStapleButter2018-12-14
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* | | add dialog for audio settings, flesh it outStapleButter2018-12-14
| | | | | | | | | | | | not functional yet tho
* | | hook lid close/open to the actual hotkey systemStapleButter2018-12-14
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* | | add hotkey config values.StapleButter2018-12-14
| | | | | | | | | | | | | | | duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times.
* | | proof-of-concept code for closing/opening lid.StapleButter2018-12-14
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* | | libui/windows: cache ideal size for uiButton.StapleButter2018-12-14
| | | | | | | | | | | | input dialog isn't abysmally slow anymore.
* | | b0rpStapleButter2018-12-14
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* | | release audio devices properlyStapleButter2018-12-13
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* | | proof-of-concept code for feeding a WAV to microphone input.StapleButter2018-12-13
| | | | | | | | | | | | this eventually needs a proper UI.
* | | preliminary microphone code. requires an actual microphone. resulting audio ↵StapleButter2018-12-12
| | | | | | | | | | | | is farty and blargy as fuck.
* | | send console output to parent process's console.StapleButter2018-12-12
| | | | | | | | | | | | this way Windows release builds can get console output if run from cmd.exe, just like under Linux
* | | move config-file seeking code to its own thing.StapleButter2018-12-11
| | | | | | | | | | | | | | | look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini. rewrite WinMain() wrapper.
* | | change where audio/joystick are inited, attempting to fix potential COM ↵StapleButter2018-12-11
| | | | | | | | | | | | initialize issues
* | | begin work on general timing renovation. way shitty because it behaves as if ↵StapleButter2018-12-04
| | | | | | | | | | | | caches were off, so everything will be slow as shit.
* | | do not require dpad mappings for joystick axis to workStapleButter2018-12-02
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* | * store all 32 matrix stack entries in savestates instead of 31.StapleButter2018-11-05
| | | | | | | | | | * bump savestate version up. will break compatibility, but the alternative would be guessing the missing matrix entries somehow, so blarg. * avoid relocating the savefile if loading a savestate fails.
* | remove trainwrecky code that caused issues now.StapleButter2018-10-26
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* | fuck that shit.StapleButter2018-10-26
| | | | | | | | | | | | | | | | I fucking give up. Windows actually doesn't want to cooperate either, and is being utter shit. so, I'm going to do it the desmume way.
* | finally come up with a (crummy) solution for those fucking shitty submenusStapleButter2018-10-26
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* | until we actually get somewhere with the menu crap... fix potential crashes ↵StapleButter2018-10-26
| | | | | | | | when exiting.
* | fix GTK menus asploding upon exit. hopefully. fuck this codeStapleButter2018-10-26
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* | misc thingsStapleButter2018-10-24
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* | separate SRAM setting coded, I guessStapleButter2018-10-24
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