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authorStapleButter <thetotalworm@gmail.com>2018-12-14 03:32:40 +0100
committerStapleButter <thetotalworm@gmail.com>2018-12-14 03:32:40 +0100
commitff1e21733d82b7338514006d2aac6fdf370fba80 (patch)
treeadc496267122e6ab1380b81d36f1852e92caa994 /src/libui_sdl
parentcb1e6ce750410aa6d56f57454366d009e832a3df (diff)
add hotkey config values.
duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times.
Diffstat (limited to 'src/libui_sdl')
-rw-r--r--src/libui_sdl/DlgEmuSettings.cpp11
-rw-r--r--src/libui_sdl/DlgInputConfig.cpp252
-rw-r--r--src/libui_sdl/DlgInputConfig.h2
-rw-r--r--src/libui_sdl/libui/ui.h2
-rw-r--r--src/libui_sdl/main.cpp9
5 files changed, 183 insertions, 93 deletions
diff --git a/src/libui_sdl/DlgEmuSettings.cpp b/src/libui_sdl/DlgEmuSettings.cpp
index 77bb18e..42c95b8 100644
--- a/src/libui_sdl/DlgEmuSettings.cpp
+++ b/src/libui_sdl/DlgEmuSettings.cpp
@@ -33,6 +33,7 @@ void ApplyNewSettings();
namespace DlgEmuSettings
{
+bool opened;
uiWindow* win;
uiCheckbox* cbDirectBoot;
@@ -42,12 +43,14 @@ uiCheckbox* cbBindAnyAddr;
int OnCloseWindow(uiWindow* window, void* blarg)
{
+ opened = false;
return 1;
}
void OnCancel(uiButton* btn, void* blarg)
{
uiControlDestroy(uiControl(win));
+ opened = false;
}
void OnOk(uiButton* btn, void* blarg)
@@ -59,12 +62,20 @@ void OnOk(uiButton* btn, void* blarg)
Config::Save();
uiControlDestroy(uiControl(win));
+ opened = false;
ApplyNewSettings();
}
void Open()
{
+ if (opened)
+ {
+ uiControlSetFocus(uiControl(win));
+ return;
+ }
+
+ opened = true;
win = uiNewWindow("Emu settings - melonDS", 300, 200, 0, 0);
uiWindowSetMargined(win, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL);
diff --git a/src/libui_sdl/DlgInputConfig.cpp b/src/libui_sdl/DlgInputConfig.cpp
index 6496307..287d7e3 100644
--- a/src/libui_sdl/DlgInputConfig.cpp
+++ b/src/libui_sdl/DlgInputConfig.cpp
@@ -35,19 +35,33 @@ extern SDL_Joystick* Joystick;
namespace DlgInputConfig
{
-uiWindow* win;
+typedef struct
+{
+ int type;
+ uiWindow* win;
+
+ uiAreaHandler areahandler;
+ uiArea* keypresscatcher;
+
+ int numkeys;
+ int keymap[32];
+ int joymap[32];
+
+ int pollid;
+ uiButton* pollbtn;
-uiAreaHandler areahandler;
-uiArea* keypresscatcher;
+} InputDlgData;
-int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
-char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
-int keymap[12];
-int joymap[12];
+int dskeyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
+char dskeylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
-int pollid;
-uiButton* pollbtn;
+int identity[32] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
+
+char hotkeylabels[HK_MAX][32] = {"Close/open lid:", "Microphone:"};
+
+int openedmask;
+InputDlgData inputdlg[2];
void JoyMappingName(int id, char* str)
@@ -97,7 +111,9 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
- if (pollid < 0)
+ InputDlgData* dlg = (InputDlgData*)uiControl(area)->UserData;
+
+ if (dlg->pollid < 0)
return 0;
if (evt->Scancode == 0x38) // ALT
@@ -105,27 +121,27 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
if (evt->Modifiers == 0x2) // ALT+key
return 0;
- if (pollid > 12)
+ if (dlg->pollid > 12)
{
- if (pollid < 0x100) return 0;
- int id = pollid & 0xFF;
+ if (dlg->pollid < 0x100) return 0;
+ int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
if (evt->Scancode != 0x1) // ESC
{
if (evt->Scancode == 0xE) // backspace
- joymap[id] = -1;
+ dlg->joymap[id] = -1;
else
return 1;
}
char keyname[16];
- JoyMappingName(joymap[id], keyname);
- uiButtonSetText(pollbtn, keyname);
- uiControlEnable(uiControl(pollbtn));
+ JoyMappingName(dlg->joymap[id], keyname);
+ uiButtonSetText(dlg->pollbtn, keyname);
+ uiControlEnable(uiControl(dlg->pollbtn));
- pollid = -1;
+ dlg->pollid = -1;
- uiControlSetFocus(uiControl(pollbtn));
+ uiControlSetFocus(uiControl(dlg->pollbtn));
return 1;
}
@@ -134,16 +150,16 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
// set key.
if (evt->Scancode != 0x1) // ESC
- keymap[pollid] = evt->Scancode;
+ dlg->keymap[dlg->pollid] = evt->Scancode;
- char* keyname = uiKeyName(keymap[pollid]);
- uiButtonSetText(pollbtn, keyname);
- uiControlEnable(uiControl(pollbtn));
+ char* keyname = uiKeyName(dlg->keymap[dlg->pollid]);
+ uiButtonSetText(dlg->pollbtn, keyname);
+ uiControlEnable(uiControl(dlg->pollbtn));
uiFreeText(keyname);
- pollid = -1;
+ dlg->pollid = -1;
- uiControlSetFocus(uiControl(pollbtn));
+ uiControlSetFocus(uiControl(dlg->pollbtn));
}
return 1;
@@ -151,8 +167,10 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
Uint32 JoyPoll(Uint32 interval, void* param)
{
- if (pollid < 0x100) return 0;
- int id = pollid & 0xFF;
+ InputDlgData* dlg = (InputDlgData*)param;
+
+ if (dlg->pollid < 0x100) return 0;
+ int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
SDL_JoystickUpdate();
@@ -165,16 +183,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
{
if (SDL_JoystickGetButton(joy, i))
{
- joymap[id] = i;
+ dlg->joymap[id] = i;
char keyname[16];
- JoyMappingName(joymap[id], keyname);
- uiButtonSetText(pollbtn, keyname);
- uiControlEnable(uiControl(pollbtn));
+ JoyMappingName(dlg->joymap[id], keyname);
+ uiButtonSetText(dlg->pollbtn, keyname);
+ uiControlEnable(uiControl(dlg->pollbtn));
- pollid = -1;
+ dlg->pollid = -1;
- uiControlSetFocus(uiControl(pollbtn));
+ uiControlSetFocus(uiControl(dlg->pollbtn));
return 0;
}
}
@@ -187,16 +205,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
else if (blackhat & 0x4) blackhat = 0x4;
else blackhat = 0x8;
- joymap[id] = 0x100 | blackhat;
+ dlg->joymap[id] = 0x100 | blackhat;
char keyname[16];
- JoyMappingName(joymap[id], keyname);
- uiButtonSetText(pollbtn, keyname);
- uiControlEnable(uiControl(pollbtn));
+ JoyMappingName(dlg->joymap[id], keyname);
+ uiButtonSetText(dlg->pollbtn, keyname);
+ uiControlEnable(uiControl(dlg->pollbtn));
- pollid = -1;
+ dlg->pollid = -1;
- uiControlSetFocus(uiControl(pollbtn));
+ uiControlSetFocus(uiControl(dlg->pollbtn));
return 0;
}
@@ -206,98 +224,147 @@ Uint32 JoyPoll(Uint32 interval, void* param)
void OnKeyStartConfig(uiButton* btn, void* data)
{
- if (pollid != -1)
+ InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
+
+ if (dlg->pollid != -1)
{
// TODO: handle this better?
- if (pollid <= 12)
- uiControlSetFocus(uiControl(keypresscatcher));
+ if (dlg->pollid <= 12)
+ uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
- pollid = id;
- pollbtn = btn;
+ dlg->pollid = id;
+ dlg->pollbtn = btn;
uiButtonSetText(btn, "[press key]");
uiControlDisable(uiControl(btn));
- uiControlSetFocus(uiControl(keypresscatcher));
+ uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnJoyStartConfig(uiButton* btn, void* data)
{
- if (pollid != -1)
+ InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
+
+ if (dlg->pollid != -1)
{
// TODO: handle this better?
- if (pollid <= 12)
- uiControlSetFocus(uiControl(keypresscatcher));
+ if (dlg->pollid <= 12)
+ uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
- pollid = id | 0x100;
- pollbtn = btn;
+ dlg->pollid = id | 0x100;
+ dlg->pollbtn = btn;
uiButtonSetText(btn, "[press button]");
uiControlDisable(uiControl(btn));
- SDL_AddTimer(100, JoyPoll, NULL);
- uiControlSetFocus(uiControl(keypresscatcher));
+ SDL_AddTimer(100, JoyPoll, dlg);
+ uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
int OnCloseWindow(uiWindow* window, void* blarg)
{
+ InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
+ openedmask &= ~(1 << dlg->type);
return 1;
}
void OnGetFocus(uiWindow* window, void* blarg)
{
- if (pollid >= 0)
- uiControlSetFocus(uiControl(keypresscatcher));
+ InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
+
+ if (dlg->pollid >= 0)
+ uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnLoseFocus(uiWindow* window, void* blarg)
{
}
-void OnCancel(uiButton* btn, void* blarg)
+void OnCancel(uiButton* btn, void* data)
{
- uiControlDestroy(uiControl(win));
+ InputDlgData* dlg = (InputDlgData*)data;
+
+ uiControlDestroy(uiControl(dlg->win));
+ openedmask &= ~(1 << dlg->type);
}
-void OnOk(uiButton* btn, void* blarg)
+void OnOk(uiButton* btn, void* data)
{
- memcpy(Config::KeyMapping, keymap, sizeof(int)*12);
- memcpy(Config::JoyMapping, joymap, sizeof(int)*12);
+ InputDlgData* dlg = (InputDlgData*)data;
+
+ if (dlg->type == 0)
+ {
+ memcpy(Config::KeyMapping, dlg->keymap, sizeof(int)*12);
+ memcpy(Config::JoyMapping, dlg->joymap, sizeof(int)*12);
+ }
+ else if (dlg->type == 1)
+ {
+ memcpy(Config::HKKeyMapping, dlg->keymap, sizeof(int)*HK_MAX);
+ memcpy(Config::HKJoyMapping, dlg->joymap, sizeof(int)*HK_MAX);
+ }
Config::Save();
- uiControlDestroy(uiControl(win));
+ uiControlDestroy(uiControl(dlg->win));
+ openedmask &= ~(1 << dlg->type);
}
-void Open()
+void Open(int type)
{
- pollid = -1;
+ InputDlgData* dlg = &inputdlg[type];
+
+ int mask = 1 << type;
+ if (openedmask & mask)
+ {
+ uiControlSetFocus(uiControl(dlg->win));
+ return;
+ }
+
+ openedmask |= mask;
+
+ dlg->type = type;
+ dlg->pollid = -1;
+
+ if (type == 0)
+ {
+ dlg->numkeys = 12;
+ memcpy(dlg->keymap, Config::KeyMapping, sizeof(int)*12);
+ memcpy(dlg->joymap, Config::JoyMapping, sizeof(int)*12);
+
+ dlg->win = uiNewWindow("Input config - melonDS", 600, 100, 0, 0);
+ }
+ else if (type == 1)
+ {
+ dlg->numkeys = HK_MAX;
+ memcpy(dlg->keymap, Config::HKKeyMapping, sizeof(int)*HK_MAX);
+ memcpy(dlg->joymap, Config::HKJoyMapping, sizeof(int)*HK_MAX);
+
+ dlg->win = uiNewWindow("Hotkey config - melonDS", 600, 100, 0, 0);
+ }
- memcpy(keymap, Config::KeyMapping, sizeof(int)*12);
- memcpy(joymap, Config::JoyMapping, sizeof(int)*12);
+ uiControl(dlg->win)->UserData = dlg;
- win = uiNewWindow("Input config - melonDS", 600, 400, 0, 0);
- uiWindowSetMargined(win, 1);
- uiWindowOnClosing(win, OnCloseWindow, NULL);
- uiWindowOnGetFocus(win, OnGetFocus, NULL);
- uiWindowOnLoseFocus(win, OnLoseFocus, NULL);
+ uiWindowSetMargined(dlg->win, 1);
+ uiWindowOnClosing(dlg->win, OnCloseWindow, NULL);
+ uiWindowOnGetFocus(dlg->win, OnGetFocus, NULL);
+ uiWindowOnLoseFocus(dlg->win, OnLoseFocus, NULL);
- areahandler.Draw = OnAreaDraw;
- areahandler.MouseEvent = OnAreaMouseEvent;
- areahandler.MouseCrossed = OnAreaMouseCrossed;
- areahandler.DragBroken = OnAreaDragBroken;
- areahandler.KeyEvent = OnAreaKeyEvent;
- areahandler.Resize = OnAreaResize;
+ dlg->areahandler.Draw = OnAreaDraw;
+ dlg->areahandler.MouseEvent = OnAreaMouseEvent;
+ dlg->areahandler.MouseCrossed = OnAreaMouseCrossed;
+ dlg->areahandler.DragBroken = OnAreaDragBroken;
+ dlg->areahandler.KeyEvent = OnAreaKeyEvent;
+ dlg->areahandler.Resize = OnAreaResize;
uiBox* top = uiNewVerticalBox();
- uiWindowSetChild(win, uiControl(top));
+ uiWindowSetChild(dlg->win, uiControl(top));
uiControlHide(uiControl(top));
{
@@ -312,19 +379,20 @@ void Open()
const int width = 120;
- for (int i = 0; i < 12; i++)
+ for (int i = 0; i < dlg->numkeys; i++)
{
- int j = keyorder[i];
+ int j = (type==0) ? dskeyorder[i] : i;
- uiLabel* label = uiNewLabel(keylabels[j]);
+ uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
- char* keyname = uiKeyName(Config::KeyMapping[j]);
+ char* keyname = uiKeyName(dlg->keymap[j]);
uiButton* btn = uiNewButton(keyname);
+ uiControl(btn)->UserData = dlg;
uiGridAppend(b_key, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
- uiButtonOnClicked(btn, OnKeyStartConfig, &keyorder[i]);
+ uiButtonOnClicked(btn, OnKeyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
uiFreeText(keyname);
@@ -335,20 +403,21 @@ void Open()
uiGrid* b_joy = uiNewGrid();
uiGroupSetChild(g_joy, uiControl(b_joy));
- for (int i = 0; i < 12; i++)
+ for (int i = 0; i < dlg->numkeys; i++)
{
- int j = keyorder[i];
+ int j = (type==0) ? dskeyorder[i] : i;
- uiLabel* label = uiNewLabel(keylabels[j]);
+ uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[16];
- JoyMappingName(Config::JoyMapping[j], keyname);
+ JoyMappingName(dlg->joymap[j], keyname);
uiButton* btn = uiNewButton(keyname);
+ uiControl(btn)->UserData = dlg;
uiGridAppend(b_joy, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
- uiButtonOnClicked(btn, OnJoyStartConfig, &keyorder[i]);
+ uiButtonOnClicked(btn, OnJoyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
}
}
@@ -364,21 +433,22 @@ void Open()
uiLabel* dummy = uiNewLabel("");
uiBoxAppend(in_ctrl, uiControl(dummy), 1);
- keypresscatcher = uiNewArea(&areahandler);
- uiBoxAppend(in_ctrl, uiControl(keypresscatcher), 0);
+ dlg->keypresscatcher = uiNewArea(&dlg->areahandler);
+ uiControl(dlg->keypresscatcher)->UserData = dlg;
+ uiBoxAppend(in_ctrl, uiControl(dlg->keypresscatcher), 0);
uiButton* btncancel = uiNewButton("Cancel");
- uiButtonOnClicked(btncancel, OnCancel, NULL);
+ uiButtonOnClicked(btncancel, OnCancel, dlg);
uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
uiButton* btnok = uiNewButton("Ok");
- uiButtonOnClicked(btnok, OnOk, NULL);
+ uiButtonOnClicked(btnok, OnOk, dlg);
uiBoxAppend(in_ctrl, uiControl(btnok), 0);
}
uiControlShow(uiControl(top));
- uiControlShow(uiControl(win));
+ uiControlShow(uiControl(dlg->win));
}
}
diff --git a/src/libui_sdl/DlgInputConfig.h b/src/libui_sdl/DlgInputConfig.h
index c044016..2b0b6cb 100644
--- a/src/libui_sdl/DlgInputConfig.h
+++ b/src/libui_sdl/DlgInputConfig.h
@@ -22,7 +22,7 @@
namespace DlgInputConfig
{
-void Open();
+void Open(int type);
}
diff --git a/src/libui_sdl/libui/ui.h b/src/libui_sdl/libui/ui.h
index e5a866d..1af8f59 100644
--- a/src/libui_sdl/libui/ui.h
+++ b/src/libui_sdl/libui/ui.h
@@ -76,6 +76,8 @@ struct uiControl {
void (*SetMinSize)(uiControl*, int, int);
int MinWidth, MinHeight;
+
+ void* UserData;
};
// TOOD add argument names to all arguments
#define uiControl(this) ((uiControl *) (this))
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index e3d981e..981496a 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -1309,7 +1309,12 @@ void OnOpenEmuSettings(uiMenuItem* item, uiWindow* window, void* blarg)
void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
{
- DlgInputConfig::Open();
+ DlgInputConfig::Open(0);
+}
+
+void OnOpenHotkeyConfig(uiMenuItem* item, uiWindow* window, void* blarg)
+{
+ DlgInputConfig::Open(1);
}
@@ -1581,6 +1586,8 @@ int main(int argc, char** argv)
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
+ menuitem = uiMenuAppendItem(menu, "Hotkey config");
+ uiMenuItemOnClicked(menuitem, OnOpenHotkeyConfig, NULL);
uiMenuAppendSeparator(menu);
{
uiMenu* submenu = uiNewMenu("Savestate settings");