Commit message (Collapse) | Author | Age | |
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* | properly recreate window based on changes to either video output method or ↵ | Arisotura | 2019-05-24 |
| | | | | 3D renderer | ||
* | more code botching | Arisotura | 2019-05-24 |
| | | | | | | it's less shitty tho but still has bugs | ||
* | add API for getting/setting window size | Arisotura | 2019-05-23 |
| | | | | bahahahaaa | ||
* | botch the code | Arisotura | 2019-05-23 |
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* | welp. | Arisotura | 2019-05-21 |
| | | | | progress | ||
* | modify libui GL support so that it will be compatible with GTK | Arisotura | 2019-05-21 |
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* | burp | Arisotura | 2019-05-20 |
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* | also, do master brightness | Arisotura | 2019-05-18 |
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* | start work on display capture | Arisotura | 2019-05-17 |
| | | | | also fix a bug in the compositing shader | ||
* | make screen shaders work with OpenGL 3.1 | Arisotura | 2019-05-17 |
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* | fix 3D on bottom screen | Arisotura | 2019-05-16 |
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* | BAHAHAHHHH | Arisotura | 2019-05-16 |
| | | | | HARK HARK HARK | ||
* | BAHAHAHAHAHAHAHAA | Arisotura | 2019-05-16 |
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* | Arisotura is a fucking derp | Arisotura | 2019-05-16 |
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* | make GL renderer able to coexist with GL screen drawing | Arisotura | 2019-05-16 |
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* | don't hardcode screen sizes | Arisotura | 2019-05-16 |
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* | preliminary, shitty, code for drawing the main window with OpenGL | Arisotura | 2019-05-16 |
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* | botch GL support. | Arisotura | 2019-05-15 |
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* | begin butchering uiArea | Arisotura | 2019-05-15 |
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* | resolution switch somewhat functional | Arisotura | 2019-05-12 |
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* | don't scale the screen gap | Arisotura | 2019-05-12 |
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* | de-hardcode the GL renderer. | Arisotura | 2019-05-12 |
| | | | | | init framebuffer to black. fix bugs. | ||
* | make GPU2D somewhat more flexible. change LineScale to be log2. | Arisotura | 2019-05-12 |
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* | split framebuffer. | Arisotura | 2019-05-12 |
| | | | | | setup doublebuffering inside GPU.cpp. avoid copying a whole framebuffer every frame. better performance at higher res. | ||
* | add relevant config entries | Arisotura | 2019-05-12 |
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* | draft video settings dialog with the envisioned features | Arisotura | 2019-05-11 |
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* | welp | Arisotura | 2019-05-11 |
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* | scale screen gap | Arisotura | 2019-05-11 |
| | | | | also moar optimization... | ||
* | * optional path for chunked rendering (might be faster, but not always) | Arisotura | 2019-05-10 |
| | | | | * fix bugs | ||
* | lay base for hi-res rendering | Arisotura | 2019-05-03 |
| | | | | IT'S A PILE OF HACKS | ||
* | glörg | Arisotura | 2019-04-01 |
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* | * move GL init to main thread | Arisotura | 2019-04-01 |
| | | | | * fix potential bug causing the screen bitmap to be created twice | ||
* | first attempt at things | Arisotura | 2019-04-01 |
| | | | | (also fix softrenderer reset) | ||
* | adding that file might be good, too | Arisotura | 2019-03-31 |
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* | * add some GL base to libui (only for Windows for now) | Arisotura | 2019-03-31 |
| | | | | * make the Codeblocks project a bit less braindead (don't repeat libraries for each build target) | ||
* | draft API for OpenGL shito in libui | Arisotura | 2019-03-31 |
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* | fix stupid compilation issues on Linux | PoroCYon | 2019-03-30 |
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* | fix potential memleak under Windows | Arisotura | 2019-03-30 |
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* | * remove EmuDirectory from the core | Arisotura | 2019-03-27 |
| | | | | * rework OpenLocalFile(), make the code more elegant, also fixes #352 | ||
* | * move melon_fopen_local() to Platform.cpp | Arisotura | 2019-03-27 |
| | | | | | * make it require that the file already exist (hopefully fixing config saving bug) * finally axe melon_fopen.cpp | ||
* | move melon_fopen() to Platform.cpp | Arisotura | 2019-03-27 |
| | | | | melon_fopen_local() will need fixoring | ||
* | add pcap code for Linux. fix bugs. | StapleButter | 2019-03-26 |
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* | make it compile under Linux. | StapleButter | 2019-03-26 |
| | | | | it shits itself tho. | ||
* | remove aggressive logging | Arisotura | 2019-03-26 |
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* | not gonna need that crap | Arisotura | 2019-03-17 |
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* | here have more code aaaaaaaaaaaaa | Arisotura | 2019-03-15 |
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* | move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf | Arisotura | 2019-03-15 |
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* | UDP: forward received data | Arisotura | 2019-03-09 |
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* | * lay base for UDP | Arisotura | 2019-03-09 |
| | | | | * only handle DNS when it's destined to our internal DNS server | ||
* | properly close sockets, so that they can be reused | Arisotura | 2019-03-09 |
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