Commit message (Collapse) | Author | Age | |
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* | more fixes to audio output | Arisotura | 2019-09-01 |
| | | | | maybe by 2034 we'll finally get that shit going | ||
* | * new FPS limiter | Arisotura | 2019-08-29 |
| | | | | | | * new audio output/sync method about fucking time | ||
* | start botching the FPS limiter | Arisotura | 2019-07-12 |
| | | | | results in shitty audio because it's overflowing the buffer | ||
* | don't allow modifier mappings in input config dialog, either | Arisotura | 2019-07-09 |
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* | input: don't check modifiers for regular input | Arisotura | 2019-07-09 |
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* | HARK HARK HARK | Arisotura | 2019-06-25 |
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* | fix OpenGL deinit when closing emu | Arisotura | 2019-06-25 |
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* | libui/windows: backport fix for #471 | Arisotura | 2019-06-25 |
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* | fix bug when mapping a joystick axis control but no button | Arisotura | 2019-06-20 |
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* | OpenGL: disable vsync, atleast under Windows | Arisotura | 2019-06-20 |
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* | add setting for showing/hiding OSD | Arisotura | 2019-06-12 |
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* | stop fast-forward hotkeys from getting lost every damn time | Arisotura | 2019-06-12 |
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* | add pause/reset hotkeys | Arisotura | 2019-06-12 |
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* | rework input/hotkey code to suck less, implement the new features | Arisotura | 2019-06-12 |
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* | fix bugs, make it more responsive | Arisotura | 2019-06-11 |
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* | add ability to map joystick axes, too | Arisotura | 2019-06-11 |
| | | | | and add support for multiple hats | ||
* | add ability to map keys with modifiers, only in config UI for now | Arisotura | 2019-06-11 |
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* | actually save the current joystick ID | Arisotura | 2019-06-11 |
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* | begin work on multiple joystick support | Arisotura | 2019-06-11 |
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* | add some OSD messages. prepare shit. | Arisotura | 2019-06-11 |
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* | fix ass-stupid bug in CP15 PU region setup | Arisotura | 2019-06-10 |
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* | fix more stupid shit. askzjkdsf | Arisotura | 2019-06-09 |
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* | fix last bugs when changing video settings with no game loaded | Arisotura | 2019-06-08 |
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* | also, don't hardcode the timer interval in the callback | Arisotura | 2019-06-04 |
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* | when closing an input config dialog, remove SDL timer if needed | Arisotura | 2019-06-04 |
| | | | | fixes #429 | ||
* | make capitalization consistent | Arisotura | 2019-06-04 |
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* | Merge branch 'master' into fast-forward-hotkey | Arisotura | 2019-06-04 |
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| * | add support for setting key mappings to none | Arisotura | 2019-06-04 |
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| * | use OSD for some actual purposes | Arisotura | 2019-06-03 |
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| * | take the OSD shito somewhere | Arisotura | 2019-06-03 |
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| * | more work on OSD | Arisotura | 2019-06-03 |
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| * | fix some shito | Arisotura | 2019-06-02 |
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| * | fix bugs when changing 3D renderer with no game loaded | Arisotura | 2019-06-02 |
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| * | lay base for OSD | Arisotura | 2019-06-02 |
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| * | use regular slash instead of backslash in config file name. fixes #413 | Arisotura | 2019-06-01 |
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| * | do binding of VS inputs and FS outputs before linking shader programs, as ↵ | Arisotura | 2019-05-31 |
| | | | | | | | | | | | | per OpenGL standard. should fix the rendering issues with strict drivers (AMD, Intel). | ||
| * | also, properly delete glarea framebuffers on exit | StapleButter | 2019-05-30 |
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| * | Linux: fix uiGLGetProcAddress() | StapleButter | 2019-06-01 |
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| * | * add needed libui functions under Windows, even if they don't do a whole lot | Arisotura | 2019-05-31 |
| | | | | | | | | * fix ass-stupid fog bug | ||
| * | blarg | StapleButter | 2019-05-31 |
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| * | GL: don't draw the screens when nothing is running | StapleButter | 2019-05-31 |
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| * | fix the whole mutex shito | StapleButter | 2019-05-31 |
| | | | | | | | | fixes potential crash when resizing window | ||
| * | fix potential crash when switching video output methods | StapleButter | 2019-05-31 |
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| * | try to fix fog consecutively to the Intel fix. still not perfect for ↵ | StapleButter | 2019-05-31 |
| | | | | | | | | | | | | whatever reason also clean up more code | ||
| * | attempt at fixing THE FLICKERING without making everything shitty. also, ↵ | StapleButter | 2019-05-31 |
| | | | | | | | | clean up code | ||
| * | clean up code, attempt at shit | StapleButter | 2019-05-31 |
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| * | fix cleanup of libui objects when closing melonDS | StapleButter | 2019-05-30 |
| | | | | | | | | | | fixes to Cmake shito attempt shit | ||
| * | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 |
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| * | apply tgsm's changes (see PR #411 ) | PoroCYon | 2019-05-26 |
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| * | 'port' libui GL stuff to Linux | PoroCYon | 2019-05-26 |
| | | | | | | | | | | | | Only implemented the functions needed by melonDS, and only tested using a very recent mesa+libglvnd+nouveau. Will most likely bork using proprietary nvidia or old(er) drivers (see gl.c) |