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path: root/src/libui_sdl/main_shaders.h
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* finalize the GL/software switchArisotura2019-05-25
* simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...Arisotura2019-05-25
* also, do master brightnessArisotura2019-05-18
* start work on display captureArisotura2019-05-17
* make screen shaders work with OpenGL 3.1Arisotura2019-05-17
* fix 3D on bottom screenArisotura2019-05-16
* BAHAHAHHHHArisotura2019-05-16
* preliminary, shitty, code for drawing the main window with OpenGLArisotura2019-05-16