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path: root/src/libui_sdl/main.cpp
Commit message (Expand)AuthorAge
* move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbfArisotura2019-03-15
* start making things nicererArisotura2019-03-05
* fixor Platform.cppArisotura2019-03-04
* start differenciating between direct and indirect LAN modes.Arisotura2019-03-04
* make it somewhat functional. move wifi socket bind setting to wifi settings d...Arisotura2019-02-21
* add base for wifi settings dialogArisotura2019-02-21
* fix WAV loading for files with more than one channel (fixes #351)Arisotura2019-02-16
* change LidCommand to HotkeyMask so we can use it for other hotkeys without ne...Arisotura2019-01-24
* standardize way to detect whether a joystick button was just pressedArisotura2019-01-24
* also, update copyright nameArisotura2019-01-22
* pause audio/mic devices when they're not needed.StapleButter2019-01-06
* blfdkgg. I'm a derp.StapleButter2019-01-03
* also, detect bad old romlist.bin and warn the user.StapleButter2018-12-31
* add 'window size' menu to set the window to an integer sizeStapleButter2018-12-30
* might want to update that when hotplugging joysticks, tooStapleButter2018-12-30
* libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ...StapleButter2018-12-30
* make joystick hotpluggableStapleButter2018-12-30
* fix oversight regarding hotkey joystick buttons. also prevent triggering the ...StapleButter2018-12-16
* prevent crash if mic init failsStapleButter2018-12-16
* make it even safererStapleButter2018-12-16
* avoid potential crash with EmuDirectory if we somehow got no argv or an empty...StapleButter2018-12-16
* Merge pull request #285 from abcdjdj/limit_fpsStapleButter2018-12-15
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| * Add option to limit framerate from UIMadhav Kanbur2018-11-21
* | libui/GTK: remember directory in which the latest loaded ROM was, point file ...StapleButter2018-12-14
* | avoid crash when the mic WAV couldn't be loadedStapleButter2018-12-14
* | fix possible overflow in wav resampling. now it doesn't shit itself when load...StapleButter2018-12-14
* | fix some wav/mic bugsStapleButter2018-12-14
* | finalize microphone code (hooked to all settings etc)StapleButter2018-12-14
* | add dialog for audio settings, flesh it outStapleButter2018-12-14
* | hook lid close/open to the actual hotkey systemStapleButter2018-12-14
* | add hotkey config values.StapleButter2018-12-14
* | proof-of-concept code for closing/opening lid.StapleButter2018-12-14
* | b0rpStapleButter2018-12-14
* | release audio devices properlyStapleButter2018-12-13
* | proof-of-concept code for feeding a WAV to microphone input.StapleButter2018-12-13
* | preliminary microphone code. requires an actual microphone. resulting audio i...StapleButter2018-12-12
* | send console output to parent process's console.StapleButter2018-12-12
* | move config-file seeking code to its own thing.StapleButter2018-12-11
* | change where audio/joystick are inited, attempting to fix potential COM initi...StapleButter2018-12-11
* | begin work on general timing renovation. way shitty because it behaves as if ...StapleButter2018-12-04
* | do not require dpad mappings for joystick axis to workStapleButter2018-12-02
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* * store all 32 matrix stack entries in savestates instead of 31.StapleButter2018-11-05
* fuck that shit.StapleButter2018-10-26
* until we actually get somewhere with the menu crap... fix potential crashes w...StapleButter2018-10-26
* misc thingsStapleButter2018-10-24
* separate SRAM setting coded, I guessStapleButter2018-10-24
* * code function for relocating the savefile.StapleButter2018-10-23
* pass savefile name to NDS::LoadROM() instead of having the core generate it.StapleButter2018-10-23
* * start coding UI shito for savestatesStapleButter2018-10-23
* hax, finally making savestates usableStapleButter2018-10-18