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path: root/src/libui_sdl/libui/windows
Commit message (Expand)AuthorAge
* abandon pipelining on jitRSDuck2020-04-26
* Fix MinGW resource file compilation issuesZapeth2019-08-25
* libui/windows: backport fix for #471Arisotura2019-06-25
* OpenGL: disable vsync, atleast under WindowsArisotura2019-06-20
* more work on OSDArisotura2019-06-03
* * add needed libui functions under Windows, even if they don't do a whole lotArisotura2019-05-31
* apply tgsm's changes (see PR #411 )PoroCYon2019-05-26
* Merge branch 'blackmagic'Arisotura2019-05-25
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| * add API for getting/setting window sizeArisotura2019-05-23
| * modify libui GL support so that it will be compatible with GTKArisotura2019-05-21
| * preliminary, shitty, code for drawing the main window with OpenGLArisotura2019-05-16
| * botch GL support.Arisotura2019-05-15
| * begin butchering uiAreaArisotura2019-05-15
| * glörgArisotura2019-04-01
| * * move GL init to main threadArisotura2019-04-01
| * first attempt at thingsArisotura2019-04-01
| * adding that file might be good, tooArisotura2019-03-31
* | Fix all -Wwrite-strings warningsCameron Cawley2019-05-04
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* also, update copyright nameArisotura2019-01-22
* Use workaround for GCC incompatibilities with MSVC aggregate returnsZapeth2019-01-06
* make it also be a thing under WindowsStapleButter2018-12-30
* libui/windows: some work on hiDPI shitStapleButter2018-12-21
* libui/windows: cache ideal size for uiButton.StapleButter2018-12-14
* libui/windows: don't explode if setWindowText() fails. fixes random crash whe...StapleButter2017-12-17
* windows: add iconStapleButter2017-12-16
* add option to toggle filteringStapleButter2017-12-07
* libui: add parameter to uiDrawBitmapDraw() to specify filteringStapleButter2017-12-07
* * remember screen rotation/gap/etc settingsStapleButter2017-11-23
* libui: add API for setting a background color for uiArea. (TODO: do for GTK)StapleButter2017-11-23
* make it bettererStapleButter2017-10-30
* libui/windows: add support for submenusStapleButter2017-10-30
* libui/Windows: allow file pickers to navigate through shortcuts. fixes #199StapleButter2017-10-21
* use grids instead of nested boxes for input config dialog. (still lags, needs...StapleButter2017-10-05
* rework things a bit.StapleButter2017-10-05
* add support for non-resizable windowsStapleButter2017-10-02
* re-add basic scalingStapleButter2017-10-02
* add support for setting an explicit min size for libui controls. for now only...StapleButter2017-10-02
* fix crash under Windows 10StapleButter2017-09-30
* actually get the input dialog somewhereStapleButter2017-09-30
* * support for dragdropStapleButter2017-09-23
* add hooks for when the window gets/loses focus.StapleButter2017-09-23
* fix possible crashes upon exitStapleButter2017-09-19
* Windows: fix colors. use fallback if hardware render mode doesn't work.StapleButter2017-09-19
* * attempt at keyboard input, via raw scancodesStapleButter2017-09-17
* * build settings for ReleaseStapleButter2017-09-14
* start working on API to draw bitmapsStapleButter2017-09-14
* libui: primp file picker dialogsStapleButter2017-09-11
* another UI attempt, I guess.StapleButter2017-09-09