| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | properly recreate window based on changes to either video output method or ↵ | Arisotura | 2019-05-24 |
| | | | | | 3D renderer | ||
| * | more code botching | Arisotura | 2019-05-24 |
| | | | | | | | it's less shitty tho but still has bugs | ||
| * | welp. | Arisotura | 2019-05-21 |
| | | | | | progress | ||
| * | resolution switch somewhat functional | Arisotura | 2019-05-12 |
| | | |||
| * | don't scale the screen gap | Arisotura | 2019-05-12 |
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| * | split framebuffer. | Arisotura | 2019-05-12 |
| | | | | | | setup doublebuffering inside GPU.cpp. avoid copying a whole framebuffer every frame. better performance at higher res. | ||
| * | draft video settings dialog with the envisioned features | Arisotura | 2019-05-11 |
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| * | welp | Arisotura | 2019-05-11 |