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melonDS
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modified version of melonDS used for school/vsr
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Commit message (
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Author
Age
*
Add Gaussian (SNES) audio interpolation
Nadia Holmquist Pedersen
2024-03-08
*
Release all keyboard keys on focus loss (fixes #1987)
Nadia Holmquist Pedersen
2024-02-25
*
dont make a save file on launching a game (#1974)
Jaklyy
2024-02-13
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Check for write permissions for some key files (#1972)
Jaklyy
2024-02-07
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Allow the user to choose the UI theme
Nadia Holmquist Pedersen
2024-02-07
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Add MaxFPS setting
Nadia Holmquist Pedersen
2024-01-26
*
Add support for using a portable directory without special build flags. (#1956)
Steveice10
2024-01-24
*
Slight fixups with `FATStorage` (#1934)
Jesse Talavera
2024-01-03
*
TitleManagerDialog: Fix wrong color format
Nadia Holmquist Pedersen
2023-12-31
*
integrate OSD into ScreenPanel and make it nicer
Arisotura
2023-12-28
*
sfjsh
Arisotura
2023-12-27
*
fix OSD scaling on hiDPI screens
Arisotura
2023-12-26
*
separate EmuThread to its own file
Arisotura
2023-12-26
*
Merge branch 'master' of github.com:melonDS-emu/melonDS
Arisotura
2023-12-26
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\
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*
Don't call Reset on nullptr
Nadia Holmquist Pedersen
2023-12-26
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*
"Incorrectly" link libslirp to stop its broken build system fucking up
Nadia Holmquist Pedersen
2023-12-26
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*
Screen.cpp: include missing headers
Nadia Holmquist Pedersen
2023-12-26
*
|
start cleaning up: move OpenGL stuff out of EmuThread
Arisotura
2023-12-26
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/
*
oops
Arisotura
2023-12-25
*
add convenience method to Window class for OSD messages
Arisotura
2023-12-25
*
move MainWindow and Screen stuff to separate files; WIP
Arisotura
2023-12-24
*
fix possible crash
Arisotura
2023-12-23
*
do not access NDS object emulation is paused
RSDuck
2023-12-22
*
Don't try to call transferLayout on non-GL ScreenPanel
Nadia Holmquist Pedersen
2023-12-22
*
Attempt to get rid of leftover QSharedMemory instance after crash
Nadia Holmquist Pedersen
2023-12-22
*
Reset DS object directly after creation
RSDuck
2023-12-21
*
Check Q_OS_UNIX define instead
Nadia Holmquist Pedersen
2023-12-20
*
Fix generic icon when using Wayland
Daniel Simon
2023-12-20
*
Simplify the SRAM's representation in `NDSCartArgs` (#1914)
Jesse Talavera
2023-12-15
*
Fix detection of native NDS ARM BIOS images (#1910)
Jesse Talavera
2023-12-15
*
Make the initial 3D renderer configurable via `NDSArgs` (#1913)
Jesse Talavera
2023-12-15
*
fix default emu settings tab (#1912)
Jaklyy
2023-12-12
*
Fix some conflicts with windows.h in some configurations
Nadia Holmquist Pedersen
2023-12-11
*
Don't try to poke at the header on deinit if MPQueue is nullptr
Nadia Holmquist Pedersen
2023-12-08
*
Don't set the JIT args if the JIT is off
Jesse Talavera-Greenberg
2023-12-08
*
Remove the last `ConfigEntry` state (#1902)
Jesse Talavera
2023-12-05
*
Refactor how save data (including SD cards) is initialized (#1898)
Jesse Talavera
2023-12-04
*
Clean up the 3D renderer for enhanced flexibility (#1895)
Jesse Talavera-Greenberg
2023-11-29
*
Refactor `NDS` and `DSi` to be objects (#1893)
Jesse Talavera-Greenberg
2023-11-28
*
Move all core types into namespaces (#1886)
Jesse Talavera-Greenberg
2023-11-25
*
Add support for saving animated icons
Rayyan Ansari
2023-11-23
*
Refactor the GPU to be object-oriented (#1873)
Jesse Talavera-Greenberg
2023-11-09
*
Move NDSCart-related global state into objects (#1871)
Jesse Talavera-Greenberg
2023-11-09
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Move GBACart-related global state into objects (#1870)
Jesse Talavera-Greenberg
2023-11-08
*
ArchiveUtil: use signed return type instead of unsigned
Rayyan Ansari
2023-11-06
*
Fix some memory leaks
Rayyan Ansari
2023-11-06
*
ROMManager: initialise filedata to nullptr
Rayyan Ansari
2023-11-05
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CameraManager: wait for camera to be loaded
Rayyan Ansari
2023-11-05
*
convert DSi I2C and camera
Arisotura
2023-11-04
*
convert AREngine
Arisotura
2023-11-04
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