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Commit message (Expand)AuthorAge
* Remove outdated frontend solar sensor code (#1102)Raphaƫl Zumer2021-05-16
* ASSFUCKING STUPID SHITPILE.Arisotura2021-05-06
* Explicitly include ${SDL2_PREFIX}/includeNadia Holmquist Pedersen2021-05-02
* Fix minimum Darwin version for targeting 10.15Nadia Holmquist Pedersen2021-05-02
* Fix macOS right modifier detection.Nadia Holmquist Pedersen2021-04-29
* request repaint instead of update after each frameRSDuck2021-04-29
* macOS: Assign "Preferences..." to emu settings without also removing it from ...Nadia Holmquist Pedersen2021-04-27
* fix some more case sensitive shitoArisotura2021-04-26
* more of the same (actually fix the bug I was having)Arisotura2021-04-26
* 'aightArisotura2021-04-25
* add more Mac crap. hoping the weird characters made it through.Arisotura2021-04-25
* try to cover right-mod keys under MacOS I guessArisotura2021-04-25
* hopefully remove shitty hackArisotura2021-04-25
* Actually use the new script...Nadia Holmquist Pedersen2021-04-25
* More 10.14 fixes also make the version check in cmakelists actually workNadia Holmquist Pedersen2021-04-25
* Cart refactor (#1073)Arisotura2021-04-25
* Add support for building with Qt6 (#865)Nadia Holmquist Pedersen2021-04-24
* Improve macOS bundling (#1067)Nadia Holmquist Pedersen2021-04-21
* Fix up menu roles a bitNadia Holmquist Pedersen2021-04-19
* make path inputs support drag/dropping files onto them to add the path quickl...Arisotura2021-03-29
* keep recent filenames from being absurdly long in the menuArisotura2021-03-27
* Update copyright year and add missing GPL headers part 2WaluigiWare642021-03-21
* Allow bundling libraries on macOS (#1013)WaluigiWare642021-03-21
* update copyright year and add missing GPL headersRSDuck2021-03-12
* Include winsock2.h before windows.hWaluigiWare642021-02-23
* Fix OpenGL display scaling on high DPI (#1011)Nadia Holmquist Pedersen2021-02-22
* fix #1010RSDuck2021-02-22
* Remove unneeded OpenGL loading function code (#1006)WaluigiWare642021-02-17
* use syncs instead of glFinishRSDuck2021-02-16
* use std::function in Thread_Create so we can revert back to using itRSDuck2021-02-11
* Remove code duplication in `onChangeScreenSize` (#968)gal202021-02-09
* Allow for a more modular renderer backends (#990)Wunk2021-02-09
* Add NetBSD support (#985)WaluigiWare642021-02-03
* prevent race condition around framebuffersRSDuck2021-02-02
* Initialise cursor hiding timer before potential deletion of ScreenPanelGLWaluigiWare642021-01-29
* call glFlush only onceRSDuck2021-01-29
* Don't save the window size to the config if in full screen (#933)Nadia Holmquist Pedersen2021-01-27
* Use libepoxy to load in OpenGL functions (#960)WaluigiWare642021-01-26
* Add hybrid layout (#772)gal202021-01-25
* Fix some compiler warningsWaluigiWare642021-01-25
* more screen modesRSDuck2021-01-24
* Fix crash if OpenGL version is lower than requirementsWaluigiWare642021-01-24
* Add FreeBSD support (#939)WaluigiWare642021-01-22
* fix againWaluigiWare642021-01-22
* fix last commitWaluigiWare642021-01-22
* Add option to pause emulation when focus is lostWaluigiWare642021-01-22
* Polish up archive support (#930)Madhav Kanbur2021-01-22
* Add option to hide mouse on inactivity (#955)WaluigiWare642021-01-21
* Define melonDS version in CMakeWaluigiWare642021-01-19
* Add hotkey to swap screens (#953)gal202021-01-18