aboutsummaryrefslogtreecommitdiff
path: root/src/frontend/qt_sdl/Input.cpp
Commit message (Collapse)AuthorAge
* Input: only check joystick input if a joystick actually existsArisotura2024-04-12
|
* Release all keyboard keys on focus loss (fixes #1987)Nadia Holmquist Pedersen2024-02-25
|
* Move all core types into namespaces (#1886)Jesse Talavera-Greenberg2023-11-25
| | | | | | | | * Reorganize namespaces - Most types are now moved into the `melonDS` namespace - Only good chance to do this for a while, since a big refactor is next * Fix the build
* update copyright yearsArisotura2023-11-04
|
* update copyright headersArisotura2022-01-09
|
* finally decouple Config from the core. baahhahahahahArisotura2021-11-18
|
* Fix macOS right modifier detection.Nadia Holmquist Pedersen2021-04-29
| | | | | | Turns out my system was affected by a bug with modifier remapping in macOS causing some of my left/right modifiers to be swapped. This commit fixes them to be the correct values.
* 'aightArisotura2021-04-25
|
* try to cover right-mod keys under MacOS I guessArisotura2021-04-25
|
* update copyright year and add missing GPL headersRSDuck2021-03-12
|
* Input : Treat numpad keys as keypressesMadhav Kanbur2020-10-13
| | | | | | | | Typically, modifiers are masked out of keypresses to distinguish between hotkeys and keypresses. This patch prevents the numpad modifier from getting masked out in KeyPress() and KeyRelease(). Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* add back some hotkeys.Arisotura2020-05-19
| | | | remove some legacy cruft from NDS.cpp.
* actually hook up input to the coreArisotura2020-05-19
| | | | also unbotch CMakeLists.txt
* actually complete the input config dialogArisotura2020-05-19