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* use std::function in Thread_Create so we can revert back to using itRSDuck2021-02-11
* Improved SRAM performance (#925)Kimmy Andersson2021-01-09
* Merge vram dirty trackingRSDuck2020-11-30
* make platform objects typesafer and add mutexRSDuck2020-11-09
* keep the ugliness confined in Platform.cppArisotura2020-05-19
* update copyright yearsArisotura2020-02-14
* Add a UNIX_PORTABLE build option, turning it off makes a build of melonDS sui...Nadia Holmquist Pedersen2019-12-04
* first attempt at thingsArisotura2019-04-01
* * remove EmuDirectory from the coreArisotura2019-03-27
* * move melon_fopen_local() to Platform.cppArisotura2019-03-27
* move melon_fopen() to Platform.cppArisotura2019-03-27
* also, update copyright nameArisotura2019-01-22
* fixor copyright years.StapleButter2018-09-15
* wifi: more shitStapleButter2017-12-18
* actually init pcap etcStapleButter2017-12-17
* add support for SPI shutdown, btwStapleButter2017-09-21
* properly reset 3D thread stateStapleButter2017-05-26
* first attempt at threading the 3D rendererStapleButter2017-05-23
* draft APIs for threading in the core.StapleButter2017-05-19
* attempt at actually sending packets.StapleButter2017-05-12
* (untested yet) code for sending and receiving packets via socketsStapleButter2017-05-11
* salvage socket init codeStapleButter2017-05-11
* lay base for core->platform interactionStapleButter2017-05-09