Commit message (Collapse) | Author | Age | |
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* | get the OpenGL renderer going. | Arisotura | 2020-05-25 |
| | | | | | | sorta. (also make the blackmagic_II branch obsolete in the process) | ||
* | update copyright years | Arisotura | 2020-02-14 |
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* | remove glBindImageTexture (4.2) | Arisotura | 2019-06-30 |
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* | take the OSD shito somewhere | Arisotura | 2019-06-03 |
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* | fix some shito | Arisotura | 2019-06-02 |
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* | do binding of VS inputs and FS outputs before linking shader programs, as ↵ | Arisotura | 2019-05-31 |
| | | | | | | per OpenGL standard. should fix the rendering issues with strict drivers (AMD, Intel). | ||
* | blarg | StapleButter | 2019-05-31 |
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* | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 |
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* | gfghfshdf | StapleButter | 2019-05-25 |
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* | implement fog correctly | Arisotura | 2019-05-25 |
| | | | | also some base work for edgemarking | ||
* | fix shadow bugs | Arisotura | 2019-05-25 |
| | | | | bahaahah | ||
* | burp | Arisotura | 2019-05-20 |
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* | make screen shaders work with OpenGL 3.1 | Arisotura | 2019-05-17 |
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* | preliminary, shitty, code for drawing the main window with OpenGL | Arisotura | 2019-05-16 |
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* | botch GL support. | Arisotura | 2019-05-15 |