| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | remove glBindImageTexture (4.2) | Arisotura | 2019-06-30 | 
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| * | take the OSD shito somewhere | Arisotura | 2019-06-03 | 
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| * | fix some shito | Arisotura | 2019-06-02 | 
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| * | do binding of VS inputs and FS outputs before linking shader programs, as ↵ | Arisotura | 2019-05-31 | 
| | | | | | | | per OpenGL standard. should fix the rendering issues with strict drivers (AMD, Intel). | ||
| * | blarg | StapleButter | 2019-05-31 | 
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| * | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 | 
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| * | gfghfshdf | StapleButter | 2019-05-25 | 
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| * | implement fog correctly | Arisotura | 2019-05-25 | 
| | | | | | also some base work for edgemarking | ||
| * | fix shadow bugs | Arisotura | 2019-05-25 | 
| | | | | | bahaahah | ||
| * | burp | Arisotura | 2019-05-20 | 
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| * | make screen shaders work with OpenGL 3.1 | Arisotura | 2019-05-17 | 
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| * | preliminary, shitty, code for drawing the main window with OpenGL | Arisotura | 2019-05-16 | 
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| * | botch GL support. | Arisotura | 2019-05-15 |