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path: root/src/NDSCart.cpp
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* Fix "é" character encoding in NDS.cppRaphaël Zumer2019-12-09
* Remove unused Write function in NDSCartRaphaël Zumer2019-12-09
* * move melon_fopen_local() to Platform.cppArisotura2019-03-27
* move melon_fopen() to Platform.cppArisotura2019-03-27
* woopsArisotura2019-03-26
* NDSCart: KEY1-gap delays don't apply when the WR bit is set. fixes #377Arisotura2019-03-26
* also, update copyright nameArisotura2019-01-22
* redesign main emu loop to use timestamps instead of being a trainwreckStapleButter2019-01-05
* make nocashprint work from ARM code too.StapleButter2018-12-31
* oopsStapleButter2018-12-31
* add support for 128K EEPROM (Pokémon Mystery Dungeon - Explorers of Sky)StapleButter2018-12-31
* ROM list by game code rather than CRCStapleButter2018-12-31
* init savemem to 0xFF instead of 0x00.StapleButter2018-12-30
* start work on NAND shito.StapleButter2018-12-12
* can't hurt to fix that, either, I guessStapleButter2018-12-12
* use melon_fopen_local() for romlist.bin.StapleButter2018-12-11
* (finally) axe trainwreck savetype-autodetect code.StapleButter2018-12-11
* add code that searches into romlist.binStapleButter2018-12-11
* blarg.StapleButter2018-12-11
* separate SRAM setting coded, I guessStapleButter2018-10-24
* * code function for relocating the savefile.StapleButter2018-10-23
* pass savefile name to NDS::LoadROM() instead of having the core generate it.StapleButter2018-10-23
* a bit moar of itStapleButter2018-10-18
* fixor copyright years.StapleButter2018-09-15
* quick attempt at supercard emulation. really uglyStapleButter2018-04-27
* start work on DLDI, with some (very haxy) patching so it can do interesting t...StapleButter2018-04-27
* Pass correct number of arguments to printf.Anthony J. Bentley2017-12-06
* add fopen wrapper to support UTF8 paths/filenames under Windows.StapleButter2017-10-11
* fail gracefully when ROM loading failsStapleButter2017-10-11
* 3D: revise fog calculation to match hardware (emulate precision loss and over...StapleButter2017-08-16
* add basic response for Pokémon IR transceiver (SPI command 08). lets your po...StapleButter2017-07-15
* implement transfer delays for both SPI bussesStapleButter2017-07-15
* also fix the bug for cart SPIStapleButter2017-06-26
* new save heuristic. atleast Scribblenauts doesn't lose its shit now.StapleButter2017-06-25
* only trigger cart DMA on the CPU for which the cart interface is enabled.StapleButter2017-04-27
* tiny thingStapleButter2017-04-25
* better heuristic for Flash save typeStapleButter2017-04-25
* implement leading gap and 0x200-gap delays for ROM transfersStapleButter2017-04-25
* make ROM command handling accurate, remove gross DMA hack.StapleButter2017-04-11
* fix addressing for tiny EEPROM.StapleButter2017-04-11
* bypass first save command byte when it's zero. for Pokémon games.StapleButter2017-04-10
* * stub more wifi crapStapleButter2017-04-07
* finish Flash support, mostlyStapleButter2017-03-29
* * clean up codeStapleButter2017-03-29
* * implement missing graphics (affine BG, rotscaled bitmap sprite)StapleButter2017-03-24
* fix bugsStapleButter2017-03-23
* support for tiny EEPROMStapleButter2017-03-23
* make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed...StapleButter2017-03-20
* make ROM path not be hardcoded.StapleButter2017-03-19
* reorganize repo, move shit aroundStapleButter2017-03-16