| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | add support for polygon ID and conditional depth update for translucent pixels | StapleButter | 2017-04-22 | |
| * | optimize the 3D renderer somewhat | StapleButter | 2017-04-21 | |
| * | small optimizations to the 3D renderer | StapleButter | 2017-04-13 | |
| * | * decal texture blending | StapleButter | 2017-04-12 | |
| * | * always render normal BG/OBJ graphics (even if they're not getting displayed... | StapleButter | 2017-04-10 | |
| * | * more accurate flags (push/pop busy, test busy, vertex/poly overflow) | StapleButter | 2017-04-09 | |
| * | * more thread-safe UI | StapleButter | 2017-03-23 | |
| * | reorganize repo, move shit around | StapleButter | 2017-03-16 | |