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path: root/src/GPU3D_OpenGL43.cpp
Commit message (Collapse)AuthorAge
* half-proper screen clear.Arisotura2019-05-02
| | | | still missing bitmap mode, but atleast you can play NSMB without being in the dark.
* very evil shitArisotura2019-05-01
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* don't lose half the zbuffer rangeArisotura2019-04-29
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* fix the alpha0 shitArisotura2019-04-29
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* add remaining texture typesArisotura2019-04-29
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* texcoord wrap modesArisotura2019-04-29
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* * add type5 texturesArisotura2019-04-29
| | | | * fix texture distortion. I knew it was something stupid like that.
* support 256-color textures.Arisotura2019-04-29
| | | | but ass-batteringly shitty.
* finally get wbuffering covered.Arisotura2019-04-25
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* weak little attempt at a zbuffer.Arisotura2019-04-24
| | | | still bad for wbuffering because of course it is
* now with perspective correction!Arisotura2019-04-10
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* here, have vertex colorsArisotura2019-04-10
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* make it actually work without asploding half the geometryArisotura2019-04-10
| | | | also, fix colors
* it renders shit!!Arisotura2019-04-10
| | | | albeit in monochrome and with fucky clipping for some reason
* here, have shader shitArisotura2019-04-09
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* actually, seems faster to read it all at once??Arisotura2019-04-01
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* * move GL init to main threadArisotura2019-04-01
| | | | * fix potential bug causing the screen bitmap to be created twice
* probs better this wayArisotura2019-04-01
| | | | (ultimately RequestLine should be axed)
* fasterer framebuffer readArisotura2019-04-01
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* first attempt at thingsArisotura2019-04-01
(also fix softrenderer reset)