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melonDS
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modified version of melonDS used for school/vsr
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src
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GPU.h
Commit message (
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Author
Age
*
update copyright headers
Arisotura
2022-01-09
*
Fix some compiler warnings
WaluigiWare64
2021-05-03
*
update copyright year and add missing GPL headers
RSDuck
2021-03-12
*
separate GPU2D registers and renderer
RSDuck
2021-02-27
*
directly set VRAMDirty for VRAM BG/OAM writes
RSDuck
2021-02-23
*
Allow for a more modular renderer backends (#990)
Wunk
2021-02-09
*
prevent race condition around framebuffers
RSDuck
2021-02-02
*
fixes to the threadedness of the sw rasteriser
RSDuck
2021-01-26
*
fix out of bounds read
RSDuck
2021-01-07
*
use C++ style structs everywhere
RSDuck
2021-01-02
*
add palette and OAM dirty flag
RSDuck
2020-12-23
*
VRAM dirty tracking fix reset/savestate load
RSDuck
2020-12-09
*
Merge vram dirty tracking
RSDuck
2020-11-30
*
make OpenGL renderer a build option
RSDuck
2020-10-01
*
* fix build error
Arisotura
2020-08-24
*
* rework GPU's settings interface, make it config-agnostic
Arisotura
2020-05-28
*
get the OpenGL renderer going.
Arisotura
2020-05-25
*
update copyright years
Arisotura
2020-02-14
*
fasterer BG/OBJ VRAM reads
Arisotura
2019-06-09
*
welp.
Arisotura
2019-05-21
*
BAHAHAHAHAHAHAHAA
Arisotura
2019-05-16
*
split framebuffer.
Arisotura
2019-05-12
*
lay base for hi-res rendering
Arisotura
2019-05-03
*
also, update copyright name
Arisotura
2019-01-22
*
implement proper support for POWCNT1.
StapleButter
2018-12-18
*
fix code that would have fucking asploded
StapleButter
2018-10-18
*
fixor copyright years.
StapleButter
2018-09-15
*
make it a menu option while we're at it
StapleButter
2017-09-21
*
add support for writing to VCount. incl. fucked-up display and altering frame...
StapleButter
2017-05-10
*
* implement missing graphics (affine BG, rotscaled bitmap sprite)
StapleButter
2017-03-24
*
reorganize repo, move shit around
StapleButter
2017-03-16