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* first attempt at threading the 3D rendererStapleButter2017-05-23
* add support for writing to VCount. incl. fucked-up display and altering frame...StapleButter2017-05-10
* windows!StapleButter2017-04-09
* * implement missing graphics (affine BG, rotscaled bitmap sprite)StapleButter2017-03-24
* start 3D rendering at scanline 215. fixes Worms2D.StapleButter2017-03-21
* fix that bug where NSMB's backgrounds lagged one frame behindStapleButter2017-03-21
* implement some obscure DMA typesStapleButter2017-03-20
* make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed...StapleButter2017-03-20
* reorganize repo, move shit aroundStapleButter2017-03-16