| Commit message (Expand) | Author | Age |
* | also, update copyright name | Arisotura | 2019-01-22 |
* | blarg. setting it to 4 breaks Millionaire | Arisotura | 2019-01-22 |
* | tweak cached memory timings. | StapleButter | 2019-01-18 |
* | redesign main emu loop to use timestamps instead of being a trainwreck | StapleButter | 2019-01-05 |
* | add PoC ARM9 instruction cache logic. not actually in use, but it's there as ... | StapleButter | 2019-01-04 |
* | avoid potential crash with EmuDirectory if we somehow got no argv or an empty... | StapleButter | 2018-12-16 |
* | add missing shit to savestates. bump the version up. | StapleButter | 2018-12-11 |
* | more sensible cache timings | StapleButter | 2018-12-11 |
* | Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D... | StapleButter | 2018-12-11 |
* | add back faster prefetch for ARM9 | StapleButter | 2018-12-11 |
* | change where audio/joystick are inited, attempting to fix potential COM initi... | StapleButter | 2018-12-11 |
* | make it fasterer | StapleButter | 2018-12-09 |
* | take it somewhere. | StapleButter | 2018-12-09 |
* | make this other branch where we're going to actually make it usable | StapleButter | 2018-12-08 |
* | begin PU work | StapleButter | 2018-12-04 |
* | begin work on general timing renovation. way shitty because it behaves as if ... | StapleButter | 2018-12-04 |
* | 3D: keep the rasterizer from accidentally going out of bounds when given very... | StapleButter | 2018-11-04 |
* | savestate shito: fix compile errors. | StapleButter | 2018-10-18 |
* | start implementing actual shito | StapleButter | 2018-09-15 |
* | fixor copyright years. | StapleButter | 2018-09-15 |
* | * delay 3D rendering a bit (fixes Monster Trucks flickering) | StapleButter | 2017-05-27 |
* | reorganize repo, move shit around | StapleButter | 2017-03-16 |