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path: root/src/CP15.cpp
Commit message (Expand)AuthorAge
* also, update copyright nameArisotura2019-01-22
* blarg. setting it to 4 breaks MillionaireArisotura2019-01-22
* tweak cached memory timings.StapleButter2019-01-18
* redesign main emu loop to use timestamps instead of being a trainwreckStapleButter2019-01-05
* add PoC ARM9 instruction cache logic. not actually in use, but it's there as ...StapleButter2019-01-04
* avoid potential crash with EmuDirectory if we somehow got no argv or an empty...StapleButter2018-12-16
* add missing shit to savestates. bump the version up.StapleButter2018-12-11
* more sensible cache timingsStapleButter2018-12-11
* Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D...StapleButter2018-12-11
* add back faster prefetch for ARM9StapleButter2018-12-11
* change where audio/joystick are inited, attempting to fix potential COM initi...StapleButter2018-12-11
* make it fastererStapleButter2018-12-09
* take it somewhere.StapleButter2018-12-09
* make this other branch where we're going to actually make it usableStapleButter2018-12-08
* begin PU workStapleButter2018-12-04
* begin work on general timing renovation. way shitty because it behaves as if ...StapleButter2018-12-04
* 3D: keep the rasterizer from accidentally going out of bounds when given very...StapleButter2018-11-04
* savestate shito: fix compile errors.StapleButter2018-10-18
* start implementing actual shitoStapleButter2018-09-15
* fixor copyright years.StapleButter2018-09-15
* * delay 3D rendering a bit (fixes Monster Trucks flickering)StapleButter2017-05-27
* reorganize repo, move shit aroundStapleButter2017-03-16