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melonDS
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modified version of melonDS used for school/vsr
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CP15.cpp
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Author
Age
*
also, update copyright name
Arisotura
2019-01-22
*
blarg. setting it to 4 breaks Millionaire
Arisotura
2019-01-22
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tweak cached memory timings.
StapleButter
2019-01-18
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redesign main emu loop to use timestamps instead of being a trainwreck
StapleButter
2019-01-05
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add PoC ARM9 instruction cache logic. not actually in use, but it's there as ...
StapleButter
2019-01-04
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avoid potential crash with EmuDirectory if we somehow got no argv or an empty...
StapleButter
2018-12-16
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add missing shit to savestates. bump the version up.
StapleButter
2018-12-11
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more sensible cache timings
StapleButter
2018-12-11
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Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D...
StapleButter
2018-12-11
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add back faster prefetch for ARM9
StapleButter
2018-12-11
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change where audio/joystick are inited, attempting to fix potential COM initi...
StapleButter
2018-12-11
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make it fasterer
StapleButter
2018-12-09
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take it somewhere.
StapleButter
2018-12-09
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make this other branch where we're going to actually make it usable
StapleButter
2018-12-08
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begin PU work
StapleButter
2018-12-04
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begin work on general timing renovation. way shitty because it behaves as if ...
StapleButter
2018-12-04
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3D: keep the rasterizer from accidentally going out of bounds when given very...
StapleButter
2018-11-04
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savestate shito: fix compile errors.
StapleButter
2018-10-18
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start implementing actual shito
StapleButter
2018-09-15
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fixor copyright years.
StapleButter
2018-09-15
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* delay 3D rendering a bit (fixes Monster Trucks flickering)
StapleButter
2017-05-27
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reorganize repo, move shit around
StapleButter
2017-03-16