| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | fix copyright headers | Arisotura | 2022-03-07 |
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| * | update copyright headers | Arisotura | 2022-01-09 |
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| * | decouple JIT from Config. bahahahahah | Arisotura | 2021-11-17 |
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| * | support allocating more registers for aarch64 JIT | RSDuck | 2021-06-29 |
| | | | | | also some minor fixes for the x64 JIT as well | ||
| * | update copyright year and add missing GPL headers | RSDuck | 2021-03-12 |
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| * | implement carry setting ALU op with imm | RSDuck | 2020-07-25 |
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| * | first steps in bringing over the JIT refactor/fastmem | RSDuck | 2020-06-16 |
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| * | rewrite JIT memory emulation | RSDuck | 2020-05-09 |
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| * | implement msr and mrs for the x64 JIT | RSDuck | 2020-04-26 |
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| * | move ARM64 JIT backend here | RSDuck | 2020-04-26 |
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| * | improve nop handling and proper behaviour for LDM^ | RSDuck | 2020-04-26 |
| | | | | | fixes dslinux | ||
| * | integrate changes from ARM64 backend and more | RSDuck | 2020-04-26 |
| | | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White) | ||
| * | decrease jit block cache address granularity | RSDuck | 2020-04-26 |
| | | | | | | | | fixes Dragon Quest IX move code with side effects out of assert, fixes release build (thanks to m4wx for this one) also remove some leftovers of jit pipelining | ||
| * | new block cache and much more... | RSDuck | 2020-04-26 |
| | | | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses | ||
| * | more fixes for flag optimisation | RSDuck | 2020-04-26 |
| | | | | | + small cycle counting optimisation | ||
| * | fixes for flag optimisation | RSDuck | 2020-04-26 |
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| * | optimise away unneeded flag sets | RSDuck | 2020-04-26 |
| | | | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon | ||
| * | fix register alloc for half word loads | RSDuck | 2020-04-26 |
| | | | | | | fixes Mega Man Star Force 2 with cheat applied it probably used a pc relative load which were interpreted as branches | ||
| * | jit: fix thumb hi reg alu and mcr halt | RSDuck | 2020-04-26 |
| | | | | | + mcr/mrc aren't always, msr_imm is never unk on ARM7 | ||
| * | jit: fix misc static branch things | RSDuck | 2020-04-26 |
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| * | jit: fix BLX_reg with rn=lr | RSDuck | 2020-04-26 |
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| * | jit: branch instructions | RSDuck | 2020-04-26 |
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| * | jit: thumb block transfer working | RSDuck | 2020-04-26 |
| | | | | | also pc and sp relative loads and some refactoring | ||
| * | JIT: most mem instructions working | RSDuck | 2020-04-26 |
| | | | | | + branching | ||
| * | JIT: base | RSDuck | 2020-04-26 |
| all instructions are interpreted | |||