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* temp. hack preventing evil out-of-bounds writeStapleButter2017-03-04
* 18-bit graphics pipelineStapleButter2017-02-14
* * backface/frontface culling (and rendering of backfacing polygons)StapleButter2017-02-14
* * fix GXFIFO decodingStapleButter2017-02-13
* * lay base for 3D engineStapleButter2017-02-07
* change how redrawing is done. fixes memory leak and other fun shit.StapleButter2017-02-06
* * HBlank flag and IRQ.StapleButter2017-02-03
* better save support. not hardcoded filename, support for non-tiny EEPROM and ...StapleButter2017-02-03
* * make direct boot less shitty.StapleButter2017-02-01
* TSC support, touchscreen input. not perfect but for now this will do.StapleButter2017-02-01
* * implement the last missing instructions. QADD is not good according to ARMW...StapleButter2017-01-31
* * scheduler revamp, simpler designStapleButter2017-01-31
* start refactoring shit: more accurate timing and way of counting cycles.StapleButter2017-01-30
* some beginning of sprite support: 16bit tiled sprites, not rotated or anythin...StapleButter2017-01-21
* fix bug with ALU operations and shift operands, where the shift operation cou...StapleButter2017-01-20
* * start GPU shit: draw BG0 16-color.StapleButter2017-01-18
* skeleton for 2D GPUStapleButter2017-01-18
* DMA support!StapleButter2017-01-18
* christ. CodeBlocks is retarded.StapleButter2016-12-23
* misc fixes.StapleButter2016-12-05
* well, adding shit. laying out the base for the interpreter. really dirty code.StapleButter2016-11-24
* hey look, more crapStapleButter2016-11-03
* add more crapStapleButter2016-05-16
* first real commit, some shit is inStapleButter2016-05-16