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* attempt at depth bufferStapleButter2017-02-14
* * backface/frontface culling (and rendering of backfacing polygons)StapleButter2017-02-14
* * fix overflows during fixed-point multiplyStapleButter2017-02-13
* * fix GXFIFO decodingStapleButter2017-02-13
* vertex colors, with Gouraud shading and allStapleButter2017-02-11
* some debuts of 3D drawing.StapleButter2017-02-11
* base for software rendererStapleButter2017-02-10