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* * backface/frontface culling (and rendering of backfacing polygons)StapleButter2017-02-14
| | | | | * fix clipping/viewport transform precision errors * triangle/quad strips
* * fix overflows during fixed-point multiplyStapleButter2017-02-13
| | | | * small fix to SwapBuffers
* * fix GXFIFO decodingStapleButter2017-02-13
| | | | | | * proper SwapBuffers implementation * fix polygon clipping * misc fixes
* vertex colors, with Gouraud shading and allStapleButter2017-02-11
| | | | has yet to be checked for whether it's accurate, optimized, etc...
* some debuts of 3D drawing.StapleButter2017-02-11
| | | | it can draw non-strip polygons, filled with a fixed color. oh and it doesn't work if they're facing back.
* base for software rendererStapleButter2017-02-10
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* store vertices and polygons. strips not handled yet.StapleButter2017-02-10
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* calculate vertices.StapleButter2017-02-09
| | | | it doesn't do much, but hey, it's a start.
* * GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for ↵StapleButter2017-02-08
| | | | | | whatever reason, probably lack of proper DMA timings) * start implementing matrix shit
* GXFIFO finished. hacktastic integration into the ARM9 loop.StapleButter2017-02-08
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* well, GX FIFO base. noting that for now, it doesn't do much beyond getting ↵StapleButter2017-02-07
| | | | | | full real quick. also make ROM loading fail gracefully if it shits itself, instead of entering an endless loop.
* rework FIFO crap so it can also be used for the GXFIFO crapo.StapleButter2017-02-07
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* * lay base for 3D engineStapleButter2017-02-07
* add failure reporting to Init functions, and DeInit functions * GPU-related notes * readme update