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path: root/GPU2D.h
Commit message (Expand)AuthorAge
* fix behavior for rotscale BG reference pointsStapleButter2017-03-04
* * color special effects (fade, blending)StapleButter2017-03-02
* * display captureStapleButter2017-03-01
* master brightnessStapleButter2017-03-01
* correct VRAM emulation.StapleButter2017-02-27
* 18-bit graphics pipelineStapleButter2017-02-14
* some debuts of 3D drawing.StapleButter2017-02-11
* store vertices and polygons. strips not handled yet.StapleButter2017-02-10
* an attempt at shitty extended "tile+rotscale" BGsStapleButter2017-02-02
* tile hflip/vflip for text BGs.StapleButter2017-02-01
* rotscaled 16color sprites. about fucking time I get this shit working.StapleButter2017-01-21
* some beginning of sprite support: 16bit tiled sprites, not rotated or anythin...StapleButter2017-01-21
* BG scroll. also fix silly bug.StapleButter2017-01-20
* * start GPU shit: draw BG0 16-color.StapleButter2017-01-18
* skeleton for 2D GPUStapleButter2017-01-18
* christ. CodeBlocks is retarded.StapleButter2016-12-23
* some more crap emulated.StapleButter2016-12-06
* implementation of VRAM and other misc crapStapleButter2016-12-05
* misc fixes.StapleButter2016-12-05