| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | * lay base for 3D engine | StapleButter | 2017-02-07 |
| | | | | | | | * add failure reporting to Init functions, and DeInit functions * GPU-related notes * readme update | ||
| * | BG extended palettes! | StapleButter | 2017-02-02 |
| | | |||
| * | implement screen swap. | StapleButter | 2017-02-01 |
| | | | | | silence some logging for 3D GPU writes. | ||
| * | * start GPU shit: draw BG0 16-color. | StapleButter | 2017-01-18 |
| | | | | | | | * fix a few DMA bugs. * fix a bug where some code could still run right after a halt instruction. * fix VRAM mapping, too. I'm an idiot. | ||
| * | skeleton for 2D GPU | StapleButter | 2017-01-18 |