| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | reorganize repo, move shit around | StapleButter | 2017-03-16 | 
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| * | * fixes to GXFIFO IRQ. refine IRQ support a bit. | StapleButter | 2017-03-03 | 
| | | | | | * fix potential bug when multiple DMAs are running. | ||
| * | fix a bunch of GXFIFO related bugs. | StapleButter | 2017-02-17 | 
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| * | emulate DMA timings. | StapleButter | 2017-02-17 | 
| | | | | | keeps games from overflowing the GXFIFO... when they aren't fucking dumb. | ||
| * | * fix GXFIFO decoding | StapleButter | 2017-02-13 | 
| | | | | | | | * proper SwapBuffers implementation * fix polygon clipping * misc fixes | ||
| * | calculate vertices. | StapleButter | 2017-02-09 | 
| | | | | | it doesn't do much, but hey, it's a start. | ||
| * | * GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for ↵ | StapleButter | 2017-02-08 | 
| | | | | | | | whatever reason, probably lack of proper DMA timings) * start implementing matrix shit | ||
| * | * fix 'STMxx with base register included in register list' when base ↵ | StapleButter | 2017-02-05 | 
| | | | | | | | register is banked. * fix cart DMA for ARM9. | ||
| * | * HBlank flag and IRQ. | StapleButter | 2017-02-03 | 
| | | | | | * VBlank and HBlank DMA. | ||
| * | better save support. not hardcoded filename, support for non-tiny EEPROM and ↵ | StapleButter | 2017-02-03 | 
| | | | | | Flash, attempt at autodetecting the right memory type. | ||
| * | TSC support, touchscreen input. not perfect but for now this will do. | StapleButter | 2017-02-01 | 
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| * | * support for cart secure area | StapleButter | 2017-01-23 | 
| | | | | | * fix bug in THUMB LDMIA | ||
| * | some attempt at cart support | StapleButter | 2017-01-22 | 
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| * | fix bug with ALU operations and shift operands, where the shift operation ↵ | StapleButter | 2017-01-20 | 
| | | | | | | | could obliterate the carry flag also, misc shit | ||
| * | * some basic BG display code | StapleButter | 2017-01-20 | 
| | | | | | | * basic, frozen-in-time RTC * power management device | ||
| * | * start GPU shit: draw BG0 16-color. | StapleButter | 2017-01-18 | 
| | | | | | | | * fix a few DMA bugs. * fix a bug where some code could still run right after a halt instruction. * fix VRAM mapping, too. I'm an idiot. | ||
| * | skeleton for 2D GPU | StapleButter | 2017-01-18 | 
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| * | DMA support! | StapleButter | 2017-01-18 |